The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.0.0] - 2022-06-27 ### Changed - Changed version to 1.0.0. (#2046)
25 lines
767 B
C#
25 lines
767 B
C#
using System;
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namespace Unity.Netcode
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{
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/// <summary>
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/// Exception thrown when the new parent candidate of the NetworkObject is not valid
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/// </summary>
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public class InvalidParentException : Exception
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{
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/// <summary>
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/// Constructor for <see cref="InvalidParentException"/>
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/// </summary>
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public InvalidParentException() { }
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/// <inheritdoc/>
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/// <param name="message"></param>
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public InvalidParentException(string message) : base(message) { }
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/// <inheritdoc/>
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/// <param name="message"></param>
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/// <param name="innerException"></param>
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public InvalidParentException(string message, Exception innerException) : base(message, innerException) { }
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}
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}
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