The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.8.1] - 2024-02-05 ### Fixed - Fixed a compile error when compiling for IL2CPP targets when using the new `[Rpc]` attribute. (#2824)
31 lines
1.1 KiB
JSON
31 lines
1.1 KiB
JSON
{
|
|
"name": "com.unity.netcode.gameobjects",
|
|
"displayName": "Netcode for GameObjects",
|
|
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
|
|
"version": "1.8.1",
|
|
"unity": "2021.3",
|
|
"dependencies": {
|
|
"com.unity.nuget.mono-cecil": "1.10.1",
|
|
"com.unity.transport": "1.4.0"
|
|
},
|
|
"_upm": {
|
|
"changelog": "### Fixed\n\n- Fixed a compile error when compiling for IL2CPP targets when using the new `[Rpc]` attribute. (#2824)"
|
|
},
|
|
"upmCi": {
|
|
"footprint": "5e57664d4f43bf176189c5ec8fd10f595b668e7d"
|
|
},
|
|
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@1.8/manual/index.html",
|
|
"repository": {
|
|
"url": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git",
|
|
"type": "git",
|
|
"revision": "eb213838233cbee2030891203bcb72d2354a5a7d"
|
|
},
|
|
"samples": [
|
|
{
|
|
"displayName": "Bootstrap",
|
|
"description": "A lightweight sample to get started",
|
|
"path": "Samples~/Bootstrap"
|
|
}
|
|
]
|
|
}
|