{ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", "version": "1.8.1", "unity": "2021.3", "dependencies": { "com.unity.nuget.mono-cecil": "1.10.1", "com.unity.transport": "1.4.0" }, "_upm": { "changelog": "### Fixed\n\n- Fixed a compile error when compiling for IL2CPP targets when using the new `[Rpc]` attribute. (#2824)" }, "upmCi": { "footprint": "5e57664d4f43bf176189c5ec8fd10f595b668e7d" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@1.8/manual/index.html", "repository": { "url": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git", "type": "git", "revision": "eb213838233cbee2030891203bcb72d2354a5a7d" }, "samples": [ { "displayName": "Bootstrap", "description": "A lightweight sample to get started", "path": "Samples~/Bootstrap" } ] }