Add connection event documentation.

This commit is contained in:
2024-11-04 06:53:06 +01:00
parent 11e10acc00
commit 76d8157fc7

View File

@@ -13,9 +13,21 @@ namespace Unity.Netcode
public enum ConnectionEvent
{
/// <summary>
/// Invoked on the server when a client connected.
/// </summary>
ClientConnected,
/// <summary>
/// Invoked on all clients when a client connected.
/// </summary>
PeerConnected,
/// <summary>
/// Invoked on all clients when a client disconnected.
/// </summary>
ClientDisconnected,
/// <summary>
/// Invoked on all clients when a client disconnected.
/// </summary>
PeerDisconnected
}