diff --git a/Runtime/Connection/NetworkConnectionManager.cs b/Runtime/Connection/NetworkConnectionManager.cs
index 5c26df4..9f59401 100644
--- a/Runtime/Connection/NetworkConnectionManager.cs
+++ b/Runtime/Connection/NetworkConnectionManager.cs
@@ -13,9 +13,21 @@ namespace Unity.Netcode
public enum ConnectionEvent
{
+ ///
+ /// Invoked on the server when a client connected.
+ ///
ClientConnected,
+ ///
+ /// Invoked on all clients when a client connected.
+ ///
PeerConnected,
+ ///
+ /// Invoked on all clients when a client disconnected.
+ ///
ClientDisconnected,
+ ///
+ /// Invoked on all clients when a client disconnected.
+ ///
PeerDisconnected
}