diff --git a/Runtime/Connection/NetworkConnectionManager.cs b/Runtime/Connection/NetworkConnectionManager.cs index 5c26df4..9f59401 100644 --- a/Runtime/Connection/NetworkConnectionManager.cs +++ b/Runtime/Connection/NetworkConnectionManager.cs @@ -13,9 +13,21 @@ namespace Unity.Netcode public enum ConnectionEvent { + /// + /// Invoked on the server when a client connected. + /// ClientConnected, + /// + /// Invoked on all clients when a client connected. + /// PeerConnected, + /// + /// Invoked on all clients when a client disconnected. + /// ClientDisconnected, + /// + /// Invoked on all clients when a client disconnected. + /// PeerDisconnected }