247 lines
7.0 KiB
C#
247 lines
7.0 KiB
C#
// Copyright HTC Corporation All Rights Reserved.
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#if UNITY_ANDROID && !UNITY_EDITOR
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using System.Runtime.InteropServices;
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#endif
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using System.Text;
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// Non android will need UnityEngine
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using UnityEngine;
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namespace VIVE.OpenXR
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{
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public static class Log
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{
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public const string TAG = "VIVE.OpenXR";
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#if UNITY_ANDROID && !UNITY_EDITOR
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[DllImport("liblog.so")]
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private static extern int __android_log_print(int prio, string tag, string fmt, string msg);
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#endif
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// Use ("%s", message) instead of just (message) is because of the following reason:
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// In case message contains special characters like %, \n, \r, etc. It will be treated as format string.
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// This is a little waste of performance, but it's safer.
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/// <summary>
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/// Not show in Standalone
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/// </summary>
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public static void D(string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(3, TAG, "%s", message); // Android Debug
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#endif
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}
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public static void I(string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(4, TAG, "%s", message); // Android Info
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#else
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Debug.Log(message);
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#endif
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}
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public static void W(string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(5, TAG, "%s", message); // Android Warning
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#else
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Debug.LogWarning(message);
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#endif
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}
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public static void E(string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(6, TAG, "%s", message); // Android Error
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#else
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Debug.LogError(message);
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#endif
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}
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/// <summary>
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/// Not show in Standalone
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/// </summary>
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public static void D(string tag, string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(3, tag, "%s", message);
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#endif
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}
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public static void I(string tag, string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(4, tag, "%s", message);
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#else
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Debug.LogFormat("{0}: {1}", tag, message);
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#endif
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}
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public static void W(string tag, string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(5, tag, "%s", message); // Android Warning
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#else
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Debug.LogWarningFormat("{0}: {1}", tag, message);
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#endif
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}
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public static void E(string tag, string message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(6, tag, "%s", message); // Android Error
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#else
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Debug.LogErrorFormat("{0}: {1}", tag, message);
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#endif
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}
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/// <summary>
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/// Not show in Standalone
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/// </summary>
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public static void D(StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(3, TAG, "%s", message.ToString());
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#endif
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}
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public static void I(StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(4, TAG, "%s", message.ToString());
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#else
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Debug.Log(message.ToString());
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#endif
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}
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public static void W(StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(5, TAG, "%s", message.ToString()); // Android Warning
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#else
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Debug.LogWarning(message.ToString());
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#endif
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}
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public static void E(StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(6, TAG, "%s", message.ToString()); // Android Error
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#else
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Debug.LogError(message.ToString());
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#endif
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}
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/// <summary>
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/// Not show in Standalone
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/// </summary>
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public static void D(string tag, StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(3, tag, "%s", message.ToString());
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#endif
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}
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public static void I(string tag, StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(4, tag, "%s", message.ToString());
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#else
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Debug.LogFormat("{0}: {1}", tag, message.ToString());
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#endif
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}
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public static void W(string tag, StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(5, tag, "%s", message.ToString()); // Android Warning
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#else
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Debug.LogWarningFormat("{0}: {1}", tag, message.ToString());
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#endif
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}
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public static void E(string tag, StringBuilder message)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(6, tag, "%s", message.ToString()); // Android Error
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#else
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Debug.LogErrorFormat("{0}: {1}", tag, message.ToString());
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#endif
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}
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/// <summary>
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/// Not show in Standalone
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/// </summary>
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public static void DFmt(string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(3, TAG, "%s", string.Format(fmt, args));
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#endif
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}
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public static void IFmt(string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(4, TAG, "%s", string.Format(fmt, args));
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#else
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Debug.LogFormat(fmt, args);
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#endif
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}
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public static void WFmt(string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(5, TAG, "%s", string.Format(fmt, args)); // Android Warning
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#else
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Debug.LogWarningFormat(fmt, args);
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#endif
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}
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public static void EFmt(string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(6, TAG, "%s", string.Format(fmt, args)); // Android Error
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#else
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Debug.LogErrorFormat(fmt, args);
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#endif
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}
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/// <summary>
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/// Not show in Standalone
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/// </summary>
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public static void DFmt(string tag, string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(3, tag, "%s", string.Format(fmt, args));
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#endif
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}
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public static void IFmt(string tag, string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(4, tag, "%s", string.Format(fmt, args));
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#else
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Debug.LogFormat("{0}: {1}", tag, string.Format(fmt, args));
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#endif
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}
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public static void WFmt(string tag, string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(5, tag, "%s", string.Format(fmt, args)); // Android Warning
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#else
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Debug.LogWarningFormat("{0}: {1}", tag, fmt, string.Format(fmt, args));
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#endif
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}
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public static void EFmt(string tag, string fmt, params object[] args)
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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__android_log_print(6, tag, "%s", string.Format(fmt, args)); // Android Error
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#else
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Debug.LogErrorFormat("{0}: {1}", tag, fmt, string.Format(fmt, args));
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#endif
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}
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}
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} |