Files
VIVE-OpenXR-Unity/com.htc.upm.vive.openxr/Runtime/Editor/FrameSynchronization/ViveFrameSynchronizationEditor.cs
2024-12-06 15:44:37 +08:00

30 lines
673 B
C#

// Copyright HTC Corporation All Rights Reserved.
#if UNITY_EDITOR
using UnityEditor;
using VIVE.OpenXR.FrameSynchronization;
namespace VIVE.OpenXR.Editor.FrameSynchronization
{
[CustomEditor(typeof(ViveFrameSynchronization))]
public class ViveFrameSynchronizationEditor : UnityEditor.Editor
{
SerializedProperty m_SynchronizationMode;
private void OnEnable()
{
m_SynchronizationMode = serializedObject.FindProperty("m_SynchronizationMode");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(m_SynchronizationMode);
serializedObject.ApplyModifiedProperties();
}
}
}
#endif