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VIVE-OpenXR-Unity/com.htc.upm.vive.openxr/CHANGELOG.md
2023-06-26 16:37:49 +08:00

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VIVE OpenXR Plugin - Windows For Unity - v1.0.13

Copyright HTC Corporation. All Rights Reserved.

VIVE OpenXR Plugin - Windows: This plugin provides support for openxr based on the following specifications.


Changes for v1.0.13 - 2023/06/26

  • Fix problem that "OpenXR.Input.PoseControl" and "OpenXR.Input.Pose" are deprecated after OpenXR Plugin 1.6.0.
    1. When USE_INPUT_SYSTEM_POSE_CONTROL is defined, switch to use InputSystem.XR.PoseControl; otherwise, use OpenXR.Input.PoseControl for backward compatibility.
    2. When USE_INPUT_SYSTEM_POSE_CONTROL is defined, switch to use InputSystem.XR.PoseState; otherwise, use OpenXR.Input.Pose for backward compatibility.

Changes for v1.0.12 - 2023/06/02

  • Remove Eye gaze sample.It is recommended to use the Controller sample provided by the Unity OpenXR Plugin to test eye gaze.

Changes for v1.0.11 - 2023/02/16

  • Add openxr XR_EXT_palm_pose support for Vive Focus3 controller and Vive Cosmos controller.
  • Add Hand Interaction extension support.
  • Add hand interaction demo in hand tracking sample.

Changes for v1.0.10 - 2023/01/13

  • Add eye gaze sample.

Changes for v1.0.9 - 2022/11/10

  • Fix the dependency issue with OpenXR plugin.

Changes for v1.0.8 - 2022/10/11

  • Update the package name from Vive Wave OpenXR Plugin - Windows to VIVE OpenXR Plugin - Windows.
  • Fixed problem that blendshapes and input element columns of facial tracking sample not aligned correctly in Unity Inspector.
  • Fix haptic problem for cosmos controller profile.
  • Add Focus3 controller extension support.

Changes for v1.0.7 - 2022/09/26

  • Fixed function type conversion problem when using handtracking feature with other OpenXR features at the same time.

Changes for v1.0.6 - 2022/09/15

Vive Hand Tracking

  • Fixed delay problem when locating controller with HandTracking extension.

Changes for v1.0.5 - 2022/06/24

  • Update documentation links for (1) Vive Facial Tracking (2) Vive Cosmos Controller (3) Scene Understanding (4) Hand Tracking.
  • Refine plugin and sample for (1) Vive Facial Tracking (2) Hand Tracking.

Vive Hand Tracking

  • Implement extension XR_EXT_hand_joints_motion_range for Hand tracking.
  • Fixed incorrect joint rotation.

Vive Facial Tracking

  • Fixed incorrect eye gaze direction for sample.

Changes for v1.0.4 - 2022/4/28:

  • Update the package name from Vive OpenXR Plugin to VIVE Wave OpenXR Plugin - Windows.
  • Fixed missing material for Hand Tracking sample.
  • Fixed Hand tracking sample crashed issue.
  • Add 3D HandTracking Sample.

Changes for v1.0.3 - 2022/4/08:

  • Refactor Hand Tracking sample.
  • Fixed build error related to Scene Understanding plugin.

Changes for v1.0.2 - 2022/3/23:

  • Add support for openxr hand tracking extension.

Changes for v1.0.1 - 2022/2/10:

Vive Cosmos Controller

  • Correct the input path of menu key.

Scene Understanding

  • Move Mesh subsystem from plugin part to sample code.

Changes for v1.0.0 - 2021/1/06:

  • This is the first release of Vive OpenXR Unity Plugin.