Files
VIVE-OpenXR-Unity/com.htc.upm.vive.openxr/Runtime/Features/Foveation/Scripts/ViveFoveation.cs
2024-01-10 14:20:05 +08:00

75 lines
2.7 KiB
C#

// Copyright HTC Corporation All Rights Reserved.
using System.Collections.Generic;
using UnityEditor;
using UnityEngine.XR.OpenXR;
using UnityEngine.XR.OpenXR.Features;
using System.Runtime.InteropServices;
using System;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor.XR.OpenXR.Features;
#endif
namespace VIVE.OpenXR
{
#if UNITY_EDITOR
[OpenXRFeature(UiName = "VIVE XR Foveation",
Desc = "Support the HTC foveation extension.",
Company = "HTC",
DocumentationLink = "..\\Documentation",
OpenxrExtensionStrings = "XR_HTC_foveation",
Version = "1.0.0",
BuildTargetGroups = new[] { BuildTargetGroup.Android },
FeatureId = featureId
)]
#endif
public class ViveFoveation : OpenXRFeature
{
/// <summary>
/// Flag bits for XrFoveationDynamicFlagsHTC
/// </summary>
public const UInt64 XR_FOVEATION_DYNAMIC_LEVEL_ENABLED_BIT_HTC = 0x00000001;
public const UInt64 XR_FOVEATION_DYNAMIC_CLEAR_FOV_ENABLED_BIT_HTC = 0x00000002;
public const UInt64 XR_FOVEATION_DYNAMIC_FOCAL_CENTER_OFFSET_ENABLED_BIT_HTC = 0x00000004;
/// <summary>
/// The feature id string. This is used to give the feature a well known id for reference.
/// </summary>
public const string featureId = "vive.openxr.feature.foveation";
protected override IntPtr HookGetInstanceProcAddr(IntPtr func)
{
Debug.Log("EXT: registering our own xrGetInstanceProcAddr");
if (SystemInfo.graphicsDeviceType == UnityEngine.Rendering.GraphicsDeviceType.Vulkan)
{
Debug.Log("Vulkan no hook foveation");
return func;
}
return intercept_xrGetInstanceProcAddr(func);
}
private const string ExtLib = "viveopenxr";
[DllImport(ExtLib, EntryPoint = "intercept_xrGetInstanceProcAddr")]
private static extern IntPtr intercept_xrGetInstanceProcAddr(IntPtr func);
[DllImport(ExtLib, EntryPoint = "applyFoveationHTC")]
private static extern XrResult applyFoveationHTC(XrFoveationModeHTC mode, UInt32 configCount, XrFoveationConfigurationHTC[] configs, UInt64 flags);
/// <summary>
/// function to apply HTC Foveation
/// </summary>
public static XrResult ApplyFoveationHTC(XrFoveationModeHTC mode, UInt32 configCount, XrFoveationConfigurationHTC[] configs, UInt64 flags = 0)
{
//Debug.Log("Unity HTCFoveat:configCount " + configCount);
//if (configCount >=2) {
//Debug.Log("Unity HTCFoveat:configs[0].clearFovDegree " + configs[0].clearFovDegree);
//Debug.Log("Unity HTCFoveat:configs[0].level " + configs[0].level);
//Debug.Log("Unity HTCFoveat:configs[1].clearFovDegree " + configs[1].clearFovDegree);
//Debug.Log("Unity HTCFoveat:configs[1].level " + configs[1].level);
//}
return applyFoveationHTC(mode, configCount, configs, flags);
}
}
}