229 lines
9.2 KiB
C#
229 lines
9.2 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using UnityEngine.Profiling;
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namespace VIVE.OpenXR
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{
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internal static class MemoryTools
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{
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/// <summary>
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/// Make sure the input ptr is a OpenXR XrBaseStructure derived struct.
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/// </summary>
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/// <param name="ptr">the struct to get its next.</param>
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/// <returns>the next's value</returns>
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public static unsafe IntPtr GetNext(IntPtr ptr)
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{
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if (ptr == IntPtr.Zero)
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return IntPtr.Zero;
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//Profiler.BeginSample("GetNext");
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XrBaseStructure* ptrToStruct = (XrBaseStructure*)ptr.ToPointer();
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//Profiler.EndSample();
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return ptrToStruct->next;
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}
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/// <summary>
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/// Make sure the input ptr is a OpenXR XrBaseStructure derived struct.
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/// </summary>
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/// <param name="ptr">the struct to get its type</param>
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/// <returns>the struct's type</returns>
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public static unsafe XrStructureType GetType(IntPtr ptr)
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{
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if (ptr == IntPtr.Zero)
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throw new Exception("The input pointer is null.");
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//Profiler.BeginSample("GetType");
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XrBaseStructure* ptrToStruct = (XrBaseStructure*)ptr.ToPointer();
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//Profiler.EndSample();
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return ptrToStruct->type;
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}
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public static unsafe XrBaseStructure ToBaseStructure(IntPtr ptr)
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{
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if (ptr == IntPtr.Zero)
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throw new Exception("The input pointer is null.");
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//Profiler.BeginSample("ToBaseStructure");
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XrBaseStructure* ptrToStruct = (XrBaseStructure*)ptr.ToPointer();
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//Profiler.EndSample();
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return *ptrToStruct;
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}
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public static unsafe T PtrToStructure<T>(IntPtr ptr) where T : unmanaged
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{
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//Profiler.BeginSample("PtrToStructure");
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// Not to use Marshal.PtrToStructure<T> because it is slow.
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T t = default; // Use new T() will cause GC alloc.
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Buffer.MemoryCopy((void*)ptr, &t, sizeof(T), sizeof(T));
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//Profiler.EndSample();
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return t;
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}
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public static unsafe void PtrToStructure<T>(IntPtr ptr, ref T t) where T : unmanaged
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{
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//Profiler.BeginSample("PtrToStructure");
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fixed (T* destinationPtr = &t)
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{
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Buffer.MemoryCopy((void*)ptr, destinationPtr, sizeof(T), sizeof(T));
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}
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//Profiler.EndSample();
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}
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public static unsafe void StructureToPtr<T>(T t, IntPtr ptr) where T : unmanaged
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{
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//Profiler.BeginSample("StructureToPtr");
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// Not to use Marshal.StructureToPtr<T> because it is slow.
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Buffer.MemoryCopy(&t, (void*)ptr, sizeof(T), sizeof(T));
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//Profiler.EndSample();
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}
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/// <summary>
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/// Convert the enum array to IntPtr. Should call <see cref="ReleaseRawMemory(IntPtr)"/> after use.
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/// </summary>
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/// <param name="array"></param>
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/// <returns></returns>
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public static unsafe IntPtr ToIntPtr<T>(T[] array) where T : Enum
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{
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int size = sizeof(int) * array.Length;
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IntPtr ptr = Marshal.AllocHGlobal(size);
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int* intPtr = (int*)ptr.ToPointer();
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for (int i = 0; i < array.Length; i++)
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{
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// Convert enum to int. This has better performance than Convert.ToInt32.
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intPtr[i] = (int)(object)array[i];
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}
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return ptr;
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}
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/// <summary>
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/// Convert the struct to IntPtr. Should call <see cref="ReleaseRawMemory(IntPtr)"/> after use.
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="structure"></param>
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/// <returns></returns>
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public static IntPtr ToIntPtr<T>(T structure) where T : struct
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{
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int size = Marshal.SizeOf(structure);
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IntPtr ptr = Marshal.AllocHGlobal(size);
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Marshal.StructureToPtr(structure, ptr, true);
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return ptr;
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}
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/// <summary>
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/// Make the same size raw buffer from input array.
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/// </summary>
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/// <typeparam name="T">Data type could be primitive type or struct. Should call <see cref="ReleaseRawMemory(IntPtr)"/> after use.</typeparam>
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/// <param name="refArray">The data array</param>
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/// <returns>The memory handle. Should release by <see cref="ReleaseRawMemory(IntPtr)"/></returns>
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public static unsafe IntPtr MakeRawMemory<T>(T[] refArray) where T : unmanaged
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{
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int size = Marshal.SizeOf(typeof(T)) * refArray.Length;
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return Marshal.AllocHGlobal(size);
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}
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/// <summary>
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/// Copy the raw memory to the array. You should make sure the array has the same size as the raw memory.
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/// </summary>
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/// <typeparam name="T">Convert the memory to this type array.</typeparam>
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/// <param name="array">The output array.</param>
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/// <param name="raw">The data source in raw memory form.</param>
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/// <param name="count">Specify the copy count. Count should be less than array length.</param>
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public static unsafe void CopyFromRawMemory<T>(T[] array, IntPtr raw, int count = 0) where T : unmanaged
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{
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//Profiler.BeginSample("CopyFromRawMemory");
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int N = array.Length;
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if (count > 0 && count < array.Length)
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N = count;
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int step = sizeof(T);
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int bufferSize = step * N;
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// Pin array's address. Prevent GC move it.
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fixed (T* destPtr = array)
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{
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T* sourcePtr = (T*)raw.ToPointer();
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Buffer.MemoryCopy(sourcePtr, destPtr, bufferSize, bufferSize);
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}
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//Profiler.EndSample();
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}
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/// <summary>
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/// Copy all raw memory to the array. This has higher performance than <see cref="CopyFromRawMemory"/>.
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/// Use this method if you have frequent update requirements.
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/// You need prepare a byte buffer to store the raw memory. The byte buffer size should be tSize * array.Length.
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/// tSize is used for checking the byte buffer size. If tSize is 0, it will use Marshal.SizeOf(typeof(T)).
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/// You can save the size at your size to avoid the Marshal.Sizeof(typeof(T)) call repeatedly.
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/// </summary>
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/// <typeparam name="T">Convert the memory to this type array.</typeparam>
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/// <param name="array">The output array.</param>
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/// <param name="raw">The data source in raw memory form.</param>
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public static unsafe void CopyAllFromRawMemory<T>(T[] array, IntPtr raw) where T : unmanaged
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{
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#if DEBUG
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if (array == null)
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throw new ArgumentNullException(nameof(array), "Output array cannot be null.");
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if (raw == IntPtr.Zero)
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throw new ArgumentNullException(nameof(raw), "Raw memory pointer cannot be null.");
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#endif
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//Profiler.BeginSample("CopyAllFromRawMemory");
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int elementSize = sizeof(T);
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int requiredBufferSize = elementSize * array.Length;
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// Pin array's address. Prevent GC move it.
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fixed (T* destPtr = array)
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{
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T* sourcePtr = (T*)raw.ToPointer();
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Buffer.MemoryCopy(sourcePtr, destPtr, requiredBufferSize, requiredBufferSize);
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}
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//Profiler.EndSample();
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}
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/// <summary>
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/// Make the same size raw buffer from input array. Make sure the raw has enough size.
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/// </summary>
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/// <typeparam name="T">Convert this type array to raw memory.</typeparam>
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/// <param name="raw">The output data in raw memory form</param>
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/// <param name="array">The data source</param>
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public static unsafe void CopyToRawMemory<T>(IntPtr raw, T[] array) where T : unmanaged
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{
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//Profiler.BeginSample("CopyToRawMemory");
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int step = sizeof(T);
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int bufferSize = step * array.Length;
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// Pin array's address. Prevent GC move it.
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fixed (T* destPtr = array)
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{
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void* ptr = raw.ToPointer();
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Buffer.MemoryCopy(destPtr, ptr, bufferSize, bufferSize);
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}
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//Profiler.EndSample();
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}
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/// <summary>
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/// Release the raw memory handle which is created by <see cref="MakeRawMemory{T}(T[])"/>
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/// </summary>
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/// <param name="ptr"></param>
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public static void ReleaseRawMemory(IntPtr ptr)
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{
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Marshal.FreeHGlobal(ptr);
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}
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/// <summary>
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/// Find a pointer in the next chain. Make sure the input next pointer is a OpenXR XrBaseStructure derived struct.
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/// </summary>
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/// <param name="target"></param>
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/// <param name="next"></param>
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/// <returns>true if exist</returns>
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public static bool HasPtrInNextChain(IntPtr target, IntPtr next)
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{
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while (next != IntPtr.Zero)
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{
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if (next == target)
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return true;
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next = GetNext(next);
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}
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return false;
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}
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}
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}
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