Files
VIVE-OpenXR-Unity/com.htc.upm.vive.openxr/Editor/ViveOpenXRFeatureSet.cs
2025-01-10 17:31:06 +08:00

47 lines
1.7 KiB
C#

// Copyright HTC Corporation All Rights Reserved.
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.XR.OpenXR.Features;
namespace VIVE.OpenXR
{
[OpenXRFeatureSet(
FeatureIds = new string[] {
VIVEFocus3Feature.featureId,
VIVEFocus3Profile.featureId,
Hand.ViveHandTracking.featureId,
"vive.openxr.feature.compositionlayer",
"vive.openxr.feature.compositionlayer.cylinder",
"vive.openxr.feature.compositionlayer.colorscalebias",
CompositionLayer.ViveCompositionLayerEquirect.featureId,
Tracker.ViveWristTracker.featureId,
Hand.ViveHandInteraction.featureId,
"vive.openxr.feature.foveation",
FacialTracking.ViveFacialTracking.featureId,
PlaneDetection.VivePlaneDetection.featureId,
VivePathEnumeration.featureId,
Feature.ViveAnchor.featureId,
DisplayRefreshRate.ViveDisplayRefreshRate.featureId,
Passthrough.VivePassthrough.featureId,
FirstPersonObserver.ViveFirstPersonObserver.FeatureId,
SecondaryViewConfiguration.ViveSecondaryViewConfiguration.FeatureId,
UserPresence.ViveUserPresence.featureId,
CompositionLayer.ViveCompositionLayerExtraSettings.featureId,
FrameSynchronization.ViveFrameSynchronization.featureId,
EyeTracker.ViveEyeTracker.featureId,
Feature.ViveMockRuntime.featureId,
Interaction.ViveInteractions.featureId,
},
UiName = "VIVE XR Support",
Description = "Necessary to deploy an VIVE XR compatible app.",
FeatureSetId = "com.htc.vive.openxr.featureset.vivexr",
#if UNITY_ANDROID
DefaultFeatureIds = new string[] { VIVEFocus3Feature.featureId, VIVEFocus3Profile.featureId, },
#endif
SupportedBuildTargets = new BuildTargetGroup[] { BuildTargetGroup.Android, BuildTargetGroup.Standalone }
)]
sealed class ViveOpenXRFeatureSet { }
}
#endif