Compare commits
2 Commits
e1243e6186
...
bc6b95441e
| Author | SHA1 | Date | |
|---|---|---|---|
| bc6b95441e | |||
| d95a6b5817 |
7
LICENSE.md.meta
Normal file
7
LICENSE.md.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1cd39da8a5283a746bbb0c7f6eb50757
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
19
Runtime/MeshSafe.cs
Normal file
19
Runtime/MeshSafe.cs
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace MeshProcess
|
||||||
|
{
|
||||||
|
public struct MeshSafe
|
||||||
|
{
|
||||||
|
public Vector3[] Vertices;
|
||||||
|
public int[] Triangles;
|
||||||
|
|
||||||
|
public Mesh ToMesh()
|
||||||
|
{
|
||||||
|
return new Mesh
|
||||||
|
{
|
||||||
|
vertices = Vertices,
|
||||||
|
triangles = Triangles
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Runtime/MeshSafe.cs.meta
Normal file
2
Runtime/MeshSafe.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 182d52cf7acb8c2409432384bf11f643
|
||||||
@@ -1,11 +1,14 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using Utils;
|
||||||
|
|
||||||
namespace MeshProcess
|
namespace MeshProcess
|
||||||
{
|
{
|
||||||
|
#if UTILS
|
||||||
|
[HideScriptField]
|
||||||
|
#endif
|
||||||
public class VHACD : MonoBehaviour
|
public class VHACD : MonoBehaviour
|
||||||
{
|
{
|
||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
@@ -31,42 +34,42 @@ namespace MeshProcess
|
|||||||
m_projectHullVertices = true; // This will project the output convex hull vertices onto the original source mesh to increase the floating point accuracy of the results
|
m_projectHullVertices = true; // This will project the output convex hull vertices onto the original source mesh to increase the floating point accuracy of the results
|
||||||
}
|
}
|
||||||
|
|
||||||
[Tooltip("maximum concavity")]
|
[Tooltip("Maximum concavity")]
|
||||||
[Range(0, 1)]
|
[Range(0, 1)]
|
||||||
public double m_concavity;
|
public double m_concavity;
|
||||||
|
|
||||||
[Tooltip("controls the bias toward clipping along symmetry planes")]
|
[Tooltip("Controls the bias toward clipping along symmetry planes.")]
|
||||||
[Range(0, 1)]
|
[Range(0, 1)]
|
||||||
public double m_alpha;
|
public double m_alpha;
|
||||||
|
|
||||||
[Tooltip("controls the bias toward clipping along revolution axes")]
|
[Tooltip("Controls the bias toward clipping along revolution axes.")]
|
||||||
[Range(0, 1)]
|
[Range(0, 1)]
|
||||||
public double m_beta;
|
public double m_beta;
|
||||||
|
|
||||||
[Tooltip("controls the adaptive sampling of the generated convex-hulls")]
|
[Tooltip("Controls the adaptive sampling of the generated convex-hulls.")]
|
||||||
[Range(0, 0.01f)]
|
[Range(0, 0.01f)]
|
||||||
public double m_minVolumePerCH;
|
public double m_minVolumePerCH;
|
||||||
|
|
||||||
public void* m_callback;
|
public void* m_callback;
|
||||||
public void* m_logger;
|
public void* m_logger;
|
||||||
|
|
||||||
[Tooltip("maximum number of voxels generated during the voxelization stage")]
|
[Tooltip("Maximum number of voxels generated during the voxelization stage.")]
|
||||||
[Range(10000, 64000000)]
|
[Range(10000, 64000000)]
|
||||||
public uint m_resolution;
|
public uint m_resolution;
|
||||||
|
|
||||||
[Tooltip("controls the maximum number of triangles per convex-hull")]
|
[Tooltip("Controls the maximum number of triangles per convex-hull.")]
|
||||||
[Range(4, 1024)]
|
[Range(4, 1024)]
|
||||||
public uint m_maxNumVerticesPerCH;
|
public uint m_maxNumVerticesPerCH;
|
||||||
|
|
||||||
[Tooltip("controls the granularity of the search for the \"best\" clipping plane")]
|
[Tooltip("Controls the granularity of the search for the \"best\" clipping plane")]
|
||||||
[Range(1, 16)]
|
[Range(1, 16)]
|
||||||
public uint m_planeDownsampling;
|
public uint m_planeDownsampling;
|
||||||
|
|
||||||
[Tooltip("controls the precision of the convex-hull generation process during the clipping plane selection stage")]
|
[Tooltip("Controls the precision of the convex-hull generation process during the clipping plane selection stage.")]
|
||||||
[Range(1, 16)]
|
[Range(1, 16)]
|
||||||
public uint m_convexhullDownsampling;
|
public uint m_convexhullDownsampling;
|
||||||
|
|
||||||
[Tooltip("enable/disable normalizing the mesh before applying the convex decomposition")]
|
[Tooltip("Enable/disable normalizing the mesh before applying the convex decomposition.")]
|
||||||
[Range(0, 1)]
|
[Range(0, 1)]
|
||||||
public uint m_pca;
|
public uint m_pca;
|
||||||
|
|
||||||
@@ -82,7 +85,7 @@ namespace MeshProcess
|
|||||||
|
|
||||||
public uint m_maxConvexHulls;
|
public uint m_maxConvexHulls;
|
||||||
|
|
||||||
[Tooltip("This will project the output convex hull vertices onto the original source mesh to increase the floating point accuracy of the results")]
|
[Tooltip("This will project the output convex hull vertices onto the original source mesh to increase the floating point accuracy of the results.")]
|
||||||
public bool m_projectHullVertices;
|
public bool m_projectHullVertices;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -130,7 +133,6 @@ namespace MeshProcess
|
|||||||
|
|
||||||
public VHACD() { m_parameters.Init(); }
|
public VHACD() { m_parameters.Init(); }
|
||||||
|
|
||||||
[ContextMenu("Generate Convex Meshes")]
|
|
||||||
public unsafe List<Mesh> GenerateConvexMeshes(Mesh mesh = null)
|
public unsafe List<Mesh> GenerateConvexMeshes(Mesh mesh = null)
|
||||||
{
|
{
|
||||||
if (mesh == null)
|
if (mesh == null)
|
||||||
@@ -184,6 +186,58 @@ namespace MeshProcess
|
|||||||
hullMesh.SetTriangles(indices, 0);
|
hullMesh.SetTriangles(indices, 0);
|
||||||
|
|
||||||
|
|
||||||
|
convexMesh.Add(hullMesh);
|
||||||
|
}
|
||||||
|
return convexMesh;
|
||||||
|
}
|
||||||
|
|
||||||
|
public unsafe List<MeshSafe> GenerateConvexMeshes(Vector3[] verts, int[] tris)
|
||||||
|
{
|
||||||
|
var vhacd = CreateVHACD();
|
||||||
|
var parameters = m_parameters;
|
||||||
|
|
||||||
|
fixed (Vector3* pVerts = verts)
|
||||||
|
fixed (int* pTris = tris)
|
||||||
|
{
|
||||||
|
ComputeFloat(
|
||||||
|
vhacd,
|
||||||
|
(float*)pVerts, (uint)verts.Length,
|
||||||
|
(uint*)pTris, (uint)tris.Length / 3,
|
||||||
|
¶meters);
|
||||||
|
}
|
||||||
|
|
||||||
|
var numHulls = GetNConvexHulls(vhacd);
|
||||||
|
List<MeshSafe> convexMesh = new List<MeshSafe>((int)numHulls);
|
||||||
|
foreach (var index in Enumerable.Range(0, (int)numHulls))
|
||||||
|
{
|
||||||
|
ConvexHull hull;
|
||||||
|
GetConvexHull(vhacd, (uint)index, &hull);
|
||||||
|
|
||||||
|
var hullMesh = new MeshSafe();
|
||||||
|
var hullVerts = new Vector3[hull.m_nPoints];
|
||||||
|
fixed (Vector3* pHullVerts = hullVerts)
|
||||||
|
{
|
||||||
|
var pComponents = hull.m_points;
|
||||||
|
var pVerts = pHullVerts;
|
||||||
|
|
||||||
|
for (var pointCount = hull.m_nPoints; pointCount != 0; --pointCount)
|
||||||
|
{
|
||||||
|
pVerts->x = (float)pComponents[0];
|
||||||
|
pVerts->y = (float)pComponents[1];
|
||||||
|
pVerts->z = (float)pComponents[2];
|
||||||
|
|
||||||
|
pVerts += 1;
|
||||||
|
pComponents += 3;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
hullMesh.Vertices = hullVerts;
|
||||||
|
|
||||||
|
var indices = new int[hull.m_nTriangles * 3];
|
||||||
|
Marshal.Copy((System.IntPtr)hull.m_triangles, indices, 0, indices.Length);
|
||||||
|
hullMesh.Triangles = indices;
|
||||||
|
|
||||||
|
|
||||||
convexMesh.Add(hullMesh);
|
convexMesh.Add(hullMesh);
|
||||||
}
|
}
|
||||||
return convexMesh;
|
return convexMesh;
|
||||||
|
|||||||
@@ -1,15 +1,22 @@
|
|||||||
{
|
{
|
||||||
"name": "vhacd",
|
"name": "vhacd",
|
||||||
"rootNamespace": "VHACD",
|
"rootNamespace": "MeshProcess",
|
||||||
"references": [],
|
"references": [
|
||||||
"includePlatforms": [
|
"GUID:80ed647da8ce73c45b66c239eba0365a"
|
||||||
],
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
"allowUnsafeCode": true,
|
"allowUnsafeCode": true,
|
||||||
"overrideReferences": false,
|
"overrideReferences": false,
|
||||||
"precompiledReferences": [],
|
"precompiledReferences": [],
|
||||||
"autoReferenced": true,
|
"autoReferenced": true,
|
||||||
"defineConstraints": [],
|
"defineConstraints": [],
|
||||||
"versionDefines": [],
|
"versionDefines": [
|
||||||
|
{
|
||||||
|
"name": "ru.shazbot.utils",
|
||||||
|
"expression": "",
|
||||||
|
"define": "UTILS"
|
||||||
|
}
|
||||||
|
],
|
||||||
"noEngineReferences": false
|
"noEngineReferences": false
|
||||||
}
|
}
|
||||||
19
package.json
19
package.json
@@ -1,9 +1,18 @@
|
|||||||
{
|
{
|
||||||
"name": "com.unity.robotics.vhacd",
|
"name": "ru.shazbot.vhacd",
|
||||||
"version": "0.0.1-preview",
|
"version": "1.0.0",
|
||||||
"displayName": "VHACD",
|
"displayName": "VHACD",
|
||||||
"description": "",
|
"description": "Based on https://github.com/Unity-Technologies/VHACD",
|
||||||
|
"licensesUrl": "https://git.well-placed.de/InnoLab/VHACD/src/LICENSE.md",
|
||||||
"unity": "2020.3",
|
"unity": "2020.3",
|
||||||
"unityRelease": "19f1",
|
"unityRelease": "19f1",
|
||||||
"_fingerprint": "d52fd80370d9257cb417999c6f5eab56604b3da9"
|
"keywords": [
|
||||||
}
|
"vhacd"
|
||||||
|
],
|
||||||
|
"author": {
|
||||||
|
"name": "Alexander Filippov",
|
||||||
|
"email": "alexander@shazbot.ru",
|
||||||
|
"url": "https://shazbot.ru/"
|
||||||
|
},
|
||||||
|
"dependencies": { }
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user