Rename namespace to avoid conflict with class name.

This commit is contained in:
2025-08-17 05:47:50 +02:00
parent cec90b4113
commit 4e81c2baef
4 changed files with 4 additions and 4 deletions

View File

@@ -1,6 +1,6 @@
using UnityEngine;
namespace VHACD
namespace Unity.VHACD
{
public struct MeshSafe
{

View File

@@ -1,6 +1,6 @@
{
"name": "Shazbot.VHACD",
"rootNamespace": "VHACD",
"rootNamespace": "Unity.VHACD",
"references": [
"GUID:80ed647da8ce73c45b66c239eba0365a"
],

View File

@@ -3,7 +3,7 @@ using System.Linq;
using System.Runtime.InteropServices;
using UnityEngine;
namespace VHACD
namespace Unity.VHACD
{
#if UTILS
[Utils.HideScriptField]

View File

@@ -1,6 +1,6 @@
{
"name": "ru.shazbot.vhacd",
"version": "1.0.1",
"version": "1.0.2",
"displayName": "VHACD",
"description": "Based on https://github.com/Unity-Technologies/VHACD",
"licensesUrl": "https://git.well-placed.de/InnoLab/VHACD/src/LICENSE.md",