19 lines
336 B
C#
19 lines
336 B
C#
using UnityEngine;
|
|
|
|
namespace Unity.VHACD
|
|
{
|
|
public struct MeshSafe
|
|
{
|
|
public Vector3[] Vertices;
|
|
public int[] Triangles;
|
|
|
|
public Mesh ToMesh()
|
|
{
|
|
return new Mesh
|
|
{
|
|
vertices = Vertices,
|
|
triangles = Triangles
|
|
};
|
|
}
|
|
}
|
|
} |