The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.0.0-pre.6] - 2022-03-02 ### Added - NetworkAnimator now properly synchrhonizes all animation layers as well as runtime-adjusted weighting between them (#1765) - Added first set of tests for NetworkAnimator - parameter syncing, trigger set / reset, override network animator (#1735) ### Changed ### Fixed - Fixed an issue where sometimes the first client to connect to the server could see messages from the server as coming from itself. (#1683) - Fixed an issue where clients seemed to be able to send messages to ClientId 1, but these messages would actually still go to the server (id 0) instead of that client. (#1683) - Improved clarity of error messaging when a client attempts to send a message to a destination other than the server, which isn't allowed. (#1683) - Disallowed async keyword in RPCs (#1681) - Fixed an issue where Alpha release versions of Unity (version 2022.2.0a5 and later) will not compile due to the UNet Transport no longer existing (#1678) - Fixed messages larger than 64k being written with incorrectly truncated message size in header (#1686) (credit: @kaen) - Fixed overloading RPC methods causing collisions and failing on IL2CPP targets. (#1694) - Fixed spawn flow to propagate `IsSceneObject` down to children NetworkObjects, decouple implicit relationship between object spawning & `IsSceneObject` flag (#1685) - Fixed error when serializing ConnectionApprovalMessage with scene management disabled when one or more objects is hidden via the CheckObjectVisibility delegate (#1720) - Fixed CheckObjectVisibility delegate not being properly invoked for connecting clients when Scene Management is enabled. (#1680) - Fixed NetworkList to properly call INetworkSerializable's NetworkSerialize() method (#1682) - Fixed NetworkVariables containing more than 1300 bytes of data (such as large NetworkLists) no longer cause an OverflowException (the limit on data size is now whatever limit the chosen transport imposes on fragmented NetworkDelivery mechanisms) (#1725) - Fixed ServerRpcParams and ClientRpcParams must be the last parameter of an RPC in order to function properly. Added a compile-time check to ensure this is the case and trigger an error if they're placed elsewhere (#1721) - Fixed FastBufferReader being created with a length of 1 if provided an input of length 0 (#1724) - Fixed The NetworkConfig's checksum hash includes the NetworkTick so that clients with a different tickrate than the server are identified and not allowed to connect (#1728) - Fixed OwnedObjects not being properly modified when using ChangeOwnership (#1731) - Improved performance in NetworkAnimator (#1735) - Removed the "always sync" network animator (aka "autosend") parameters (#1746)
774 lines
32 KiB
C#
774 lines
32 KiB
C#
using System;
|
|
using System.Runtime.CompilerServices;
|
|
using Unity.Collections;
|
|
using Unity.Collections.LowLevel.Unsafe;
|
|
|
|
namespace Unity.Netcode
|
|
{
|
|
public struct FastBufferReader : IDisposable
|
|
{
|
|
internal struct ReaderHandle
|
|
{
|
|
internal unsafe byte* BufferPointer;
|
|
internal int Position;
|
|
internal int Length;
|
|
internal Allocator Allocator;
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
internal int AllowedReadMark;
|
|
internal bool InBitwiseContext;
|
|
#endif
|
|
}
|
|
|
|
internal readonly unsafe ReaderHandle* Handle;
|
|
|
|
/// <summary>
|
|
/// Get the current read position
|
|
/// </summary>
|
|
public unsafe int Position
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get => Handle->Position;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the total length of the buffer
|
|
/// </summary>
|
|
public unsafe int Length
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get => Handle->Length;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal unsafe void CommitBitwiseReads(int amount)
|
|
{
|
|
Handle->Position += amount;
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
Handle->InBitwiseContext = false;
|
|
#endif
|
|
}
|
|
|
|
private static unsafe ReaderHandle* CreateHandle(byte* buffer, int length, int offset, Allocator allocator)
|
|
{
|
|
ReaderHandle* readerHandle = null;
|
|
if (allocator == Allocator.None)
|
|
{
|
|
readerHandle = (ReaderHandle*)UnsafeUtility.Malloc(sizeof(ReaderHandle) + length, UnsafeUtility.AlignOf<byte>(), Allocator.Temp);
|
|
readerHandle->BufferPointer = buffer;
|
|
readerHandle->Position = offset;
|
|
}
|
|
else
|
|
{
|
|
readerHandle = (ReaderHandle*)UnsafeUtility.Malloc(sizeof(ReaderHandle) + length, UnsafeUtility.AlignOf<byte>(), allocator);
|
|
UnsafeUtility.MemCpy(readerHandle + 1, buffer + offset, length);
|
|
readerHandle->BufferPointer = (byte*)(readerHandle + 1);
|
|
readerHandle->Position = 0;
|
|
}
|
|
|
|
readerHandle->Length = length;
|
|
readerHandle->Allocator = allocator;
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
readerHandle->AllowedReadMark = 0;
|
|
readerHandle->InBitwiseContext = false;
|
|
#endif
|
|
return readerHandle;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a FastBufferReader from a NativeArray.
|
|
///
|
|
/// A new buffer will be created using the given allocator and the value will be copied in.
|
|
/// FastBufferReader will then own the data.
|
|
///
|
|
/// The exception to this is when the allocator passed in is Allocator.None. In this scenario,
|
|
/// ownership of the data remains with the caller and the reader will point at it directly.
|
|
/// When created with Allocator.None, FastBufferReader will allocate some internal data using
|
|
/// Allocator.Temp, so it should be treated as if it's a ref struct and not allowed to outlive
|
|
/// the context in which it was created (it should neither be returned from that function nor
|
|
/// stored anywhere in heap memory).
|
|
/// </summary>
|
|
/// <param name="buffer"></param>
|
|
/// <param name="allocator"></param>
|
|
/// <param name="length"></param>
|
|
/// <param name="offset"></param>
|
|
public unsafe FastBufferReader(NativeArray<byte> buffer, Allocator allocator, int length = -1, int offset = 0)
|
|
{
|
|
Handle = CreateHandle((byte*)buffer.GetUnsafePtr(), length == -1 ? buffer.Length : length, offset, allocator);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a FastBufferReader from an ArraySegment.
|
|
///
|
|
/// A new buffer will be created using the given allocator and the value will be copied in.
|
|
/// FastBufferReader will then own the data.
|
|
///
|
|
/// Allocator.None is not supported for byte[]. If you need this functionality, use a fixed() block
|
|
/// and ensure the FastBufferReader isn't used outside that block.
|
|
/// </summary>
|
|
/// <param name="buffer">The buffer to copy from</param>
|
|
/// <param name="allocator">The allocator to use</param>
|
|
/// <param name="length">The number of bytes to copy (all if this is -1)</param>
|
|
/// <param name="offset">The offset of the buffer to start copying from</param>
|
|
public unsafe FastBufferReader(ArraySegment<byte> buffer, Allocator allocator, int length = -1, int offset = 0)
|
|
{
|
|
if (allocator == Allocator.None)
|
|
{
|
|
throw new NotSupportedException("Allocator.None cannot be used with managed source buffers.");
|
|
}
|
|
fixed (byte* data = buffer.Array)
|
|
{
|
|
Handle = CreateHandle(data, length == -1 ? buffer.Count : length, offset, allocator);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a FastBufferReader from an existing byte array.
|
|
///
|
|
/// A new buffer will be created using the given allocator and the value will be copied in.
|
|
/// FastBufferReader will then own the data.
|
|
///
|
|
/// Allocator.None is not supported for byte[]. If you need this functionality, use a fixed() block
|
|
/// and ensure the FastBufferReader isn't used outside that block.
|
|
/// </summary>
|
|
/// <param name="buffer">The buffer to copy from</param>
|
|
/// <param name="allocator">The allocator to use</param>
|
|
/// <param name="length">The number of bytes to copy (all if this is -1)</param>
|
|
/// <param name="offset">The offset of the buffer to start copying from</param>
|
|
public unsafe FastBufferReader(byte[] buffer, Allocator allocator, int length = -1, int offset = 0)
|
|
{
|
|
if (allocator == Allocator.None)
|
|
{
|
|
throw new NotSupportedException("Allocator.None cannot be used with managed source buffers.");
|
|
}
|
|
fixed (byte* data = buffer)
|
|
{
|
|
Handle = CreateHandle(data, length == -1 ? buffer.Length : length, offset, allocator);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a FastBufferReader from an existing byte buffer.
|
|
///
|
|
/// A new buffer will be created using the given allocator and the value will be copied in.
|
|
/// FastBufferReader will then own the data.
|
|
///
|
|
/// The exception to this is when the allocator passed in is Allocator.None. In this scenario,
|
|
/// ownership of the data remains with the caller and the reader will point at it directly.
|
|
/// When created with Allocator.None, FastBufferReader will allocate some internal data using
|
|
/// Allocator.Temp, so it should be treated as if it's a ref struct and not allowed to outlive
|
|
/// the context in which it was created (it should neither be returned from that function nor
|
|
/// stored anywhere in heap memory).
|
|
/// </summary>
|
|
/// <param name="buffer">The buffer to copy from</param>
|
|
/// <param name="allocator">The allocator to use</param>
|
|
/// <param name="length">The number of bytes to copy</param>
|
|
/// <param name="offset">The offset of the buffer to start copying from</param>
|
|
public unsafe FastBufferReader(byte* buffer, Allocator allocator, int length, int offset = 0)
|
|
{
|
|
Handle = CreateHandle(buffer, length, offset, allocator);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a FastBufferReader from a FastBufferWriter.
|
|
///
|
|
/// A new buffer will be created using the given allocator and the value will be copied in.
|
|
/// FastBufferReader will then own the data.
|
|
///
|
|
/// The exception to this is when the allocator passed in is Allocator.None. In this scenario,
|
|
/// ownership of the data remains with the caller and the reader will point at it directly.
|
|
/// When created with Allocator.None, FastBufferReader will allocate some internal data using
|
|
/// Allocator.Temp, so it should be treated as if it's a ref struct and not allowed to outlive
|
|
/// the context in which it was created (it should neither be returned from that function nor
|
|
/// stored anywhere in heap memory).
|
|
/// </summary>
|
|
/// <param name="writer">The writer to copy from</param>
|
|
/// <param name="allocator">The allocator to use</param>
|
|
/// <param name="length">The number of bytes to copy (all if this is -1)</param>
|
|
/// <param name="offset">The offset of the buffer to start copying from</param>
|
|
public unsafe FastBufferReader(FastBufferWriter writer, Allocator allocator, int length = -1, int offset = 0)
|
|
{
|
|
Handle = CreateHandle(writer.GetUnsafePtr(), length == -1 ? writer.Length : length, offset, allocator);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Frees the allocated buffer
|
|
/// </summary>
|
|
public unsafe void Dispose()
|
|
{
|
|
UnsafeUtility.Free(Handle, Handle->Allocator);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Move the read position in the stream
|
|
/// </summary>
|
|
/// <param name="where">Absolute value to move the position to, truncated to Length</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void Seek(int where)
|
|
{
|
|
Handle->Position = Math.Min(Length, where);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Mark that some bytes are going to be read via GetUnsafePtr().
|
|
/// </summary>
|
|
/// <param name="amount">Amount that will be read</param>
|
|
/// <exception cref="InvalidOperationException"></exception>
|
|
/// <exception cref="OverflowException"></exception>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal unsafe void MarkBytesRead(int amount)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
if (Handle->Position + amount > Handle->AllowedReadMark)
|
|
{
|
|
throw new OverflowException("Attempted to read without first calling TryBeginRead()");
|
|
}
|
|
#endif
|
|
Handle->Position += amount;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Retrieve a BitReader to be able to perform bitwise operations on the buffer.
|
|
/// No bytewise operations can be performed on the buffer until bitReader.Dispose() has been called.
|
|
/// At the end of the operation, FastBufferReader will remain byte-aligned.
|
|
/// </summary>
|
|
/// <returns>A BitReader</returns>
|
|
public unsafe BitReader EnterBitwiseContext()
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
Handle->InBitwiseContext = true;
|
|
#endif
|
|
return new BitReader(this);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Allows faster serialization by batching bounds checking.
|
|
/// When you know you will be reading multiple fields back-to-back and you know the total size,
|
|
/// you can call TryBeginRead() once on the total size, and then follow it with calls to
|
|
/// ReadValue() instead of ReadValueSafe() for faster serialization.
|
|
///
|
|
/// Unsafe read operations will throw OverflowException in editor and development builds if you
|
|
/// go past the point you've marked using TryBeginRead(). In release builds, OverflowException will not be thrown
|
|
/// for performance reasons, since the point of using TryBeginRead is to avoid bounds checking in the following
|
|
/// operations in release builds.
|
|
/// </summary>
|
|
/// <param name="bytes">Amount of bytes to read</param>
|
|
/// <returns>True if the read is allowed, false otherwise</returns>
|
|
/// <exception cref="InvalidOperationException">If called while in a bitwise context</exception>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe bool TryBeginRead(int bytes)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
if (Handle->Position + bytes > Handle->Length)
|
|
{
|
|
return false;
|
|
}
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
Handle->AllowedReadMark = Handle->Position + bytes;
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Allows faster serialization by batching bounds checking.
|
|
/// When you know you will be reading multiple fields back-to-back and you know the total size,
|
|
/// you can call TryBeginRead() once on the total size, and then follow it with calls to
|
|
/// ReadValue() instead of ReadValueSafe() for faster serialization.
|
|
///
|
|
/// Unsafe read operations will throw OverflowException in editor and development builds if you
|
|
/// go past the point you've marked using TryBeginRead(). In release builds, OverflowException will not be thrown
|
|
/// for performance reasons, since the point of using TryBeginRead is to avoid bounds checking in the following
|
|
/// operations in release builds.
|
|
/// </summary>
|
|
/// <param name="value">The value you want to read</param>
|
|
/// <returns>True if the read is allowed, false otherwise</returns>
|
|
/// <exception cref="InvalidOperationException">If called while in a bitwise context</exception>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe bool TryBeginReadValue<T>(in T value) where T : unmanaged
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
int len = sizeof(T);
|
|
if (Handle->Position + len > Handle->Length)
|
|
{
|
|
return false;
|
|
}
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
Handle->AllowedReadMark = Handle->Position + len;
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Internal version of TryBeginRead.
|
|
/// Differs from TryBeginRead only in that it won't ever move the AllowedReadMark backward.
|
|
/// </summary>
|
|
/// <param name="bytes"></param>
|
|
/// <returns></returns>
|
|
/// <exception cref="InvalidOperationException"></exception>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
internal unsafe bool TryBeginReadInternal(int bytes)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
if (Handle->Position + bytes > Handle->Length)
|
|
{
|
|
return false;
|
|
}
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->Position + bytes > Handle->AllowedReadMark)
|
|
{
|
|
Handle->AllowedReadMark = Handle->Position + bytes;
|
|
}
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns an array representation of the underlying byte buffer.
|
|
/// !!Allocates a new array!!
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe byte[] ToArray()
|
|
{
|
|
byte[] ret = new byte[Length];
|
|
fixed (byte* b = ret)
|
|
{
|
|
UnsafeUtility.MemCpy(b, Handle->BufferPointer, Length);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a direct pointer to the underlying buffer
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe byte* GetUnsafePtr()
|
|
{
|
|
return Handle->BufferPointer;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a direct pointer to the underlying buffer at the current read position
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe byte* GetUnsafePtrAtCurrentPosition()
|
|
{
|
|
return Handle->BufferPointer + Handle->Position;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read an INetworkSerializable
|
|
/// </summary>
|
|
/// <param name="value">INetworkSerializable instance</param>
|
|
/// <typeparam name="T"></typeparam>
|
|
/// <exception cref="NotImplementedException"></exception>
|
|
public void ReadNetworkSerializable<T>(out T value) where T : INetworkSerializable, new()
|
|
{
|
|
value = new T();
|
|
var bufferSerializer = new BufferSerializer<BufferSerializerReader>(new BufferSerializerReader(this));
|
|
value.NetworkSerialize(bufferSerializer);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read an array of INetworkSerializables
|
|
/// </summary>
|
|
/// <param name="value">INetworkSerializable instance</param>
|
|
/// <typeparam name="T"></typeparam>
|
|
/// <exception cref="NotImplementedException"></exception>
|
|
public void ReadNetworkSerializable<T>(out T[] value) where T : INetworkSerializable, new()
|
|
{
|
|
ReadValueSafe(out int size);
|
|
value = new T[size];
|
|
for (var i = 0; i < size; ++i)
|
|
{
|
|
ReadNetworkSerializable(out value[i]);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a string
|
|
/// NOTE: ALLOCATES
|
|
/// </summary>
|
|
/// <param name="s">Stores the read string</param>
|
|
/// <param name="oneByteChars">Whether or not to use one byte per character. This will only allow ASCII</param>
|
|
public unsafe void ReadValue(out string s, bool oneByteChars = false)
|
|
{
|
|
ReadValue(out uint length);
|
|
s = "".PadRight((int)length);
|
|
int target = s.Length;
|
|
fixed (char* native = s)
|
|
{
|
|
if (oneByteChars)
|
|
{
|
|
for (int i = 0; i < target; ++i)
|
|
{
|
|
ReadByte(out byte b);
|
|
native[i] = (char)b;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ReadBytes((byte*)native, target * sizeof(char));
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a string.
|
|
/// NOTE: ALLOCATES
|
|
///
|
|
/// "Safe" version - automatically performs bounds checking. Less efficient than bounds checking
|
|
/// for multiple reads at once by calling TryBeginRead.
|
|
/// </summary>
|
|
/// <param name="s">Stores the read string</param>
|
|
/// <param name="oneByteChars">Whether or not to use one byte per character. This will only allow ASCII</param>
|
|
public unsafe void ReadValueSafe(out string s, bool oneByteChars = false)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
|
|
if (!TryBeginReadInternal(sizeof(uint)))
|
|
{
|
|
throw new OverflowException("Reading past the end of the buffer");
|
|
}
|
|
|
|
ReadValue(out uint length);
|
|
|
|
if (!TryBeginReadInternal((int)length * (oneByteChars ? 1 : sizeof(char))))
|
|
{
|
|
throw new OverflowException("Reading past the end of the buffer");
|
|
}
|
|
s = "".PadRight((int)length);
|
|
int target = s.Length;
|
|
fixed (char* native = s)
|
|
{
|
|
if (oneByteChars)
|
|
{
|
|
for (int i = 0; i < target; ++i)
|
|
{
|
|
ReadByte(out byte b);
|
|
native[i] = (char)b;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ReadBytes((byte*)native, target * sizeof(char));
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes an unmanaged array
|
|
/// NOTE: ALLOCATES
|
|
/// </summary>
|
|
/// <param name="array">Stores the read array</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadValue<T>(out T[] array) where T : unmanaged
|
|
{
|
|
ReadValue(out int sizeInTs);
|
|
int sizeInBytes = sizeInTs * sizeof(T);
|
|
array = new T[sizeInTs];
|
|
fixed (T* native = array)
|
|
{
|
|
byte* bytes = (byte*)(native);
|
|
ReadBytes(bytes, sizeInBytes);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads an unmanaged array
|
|
/// NOTE: ALLOCATES
|
|
///
|
|
/// "Safe" version - automatically performs bounds checking. Less efficient than bounds checking
|
|
/// for multiple reads at once by calling TryBeginRead.
|
|
/// </summary>
|
|
/// <param name="array">Stores the read array</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadValueSafe<T>(out T[] array) where T : unmanaged
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
|
|
if (!TryBeginReadInternal(sizeof(int)))
|
|
{
|
|
throw new OverflowException("Reading past the end of the buffer");
|
|
}
|
|
ReadValue(out int sizeInTs);
|
|
int sizeInBytes = sizeInTs * sizeof(T);
|
|
if (!TryBeginReadInternal(sizeInBytes))
|
|
{
|
|
throw new OverflowException("Reading past the end of the buffer");
|
|
}
|
|
array = new T[sizeInTs];
|
|
fixed (T* native = array)
|
|
{
|
|
byte* bytes = (byte*)(native);
|
|
ReadBytes(bytes, sizeInBytes);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read a partial value. The value is zero-initialized and then the specified number of bytes is read into it.
|
|
/// </summary>
|
|
/// <param name="value">Value to read</param>
|
|
/// <param name="bytesToRead">Number of bytes</param>
|
|
/// <param name="offsetBytes">Offset into the value to write the bytes</param>
|
|
/// <typeparam name="T"></typeparam>
|
|
/// <exception cref="InvalidOperationException"></exception>
|
|
/// <exception cref="OverflowException"></exception>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadPartialValue<T>(out T value, int bytesToRead, int offsetBytes = 0) where T : unmanaged
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
if (Handle->Position + bytesToRead > Handle->AllowedReadMark)
|
|
{
|
|
throw new OverflowException($"Attempted to read without first calling {nameof(TryBeginRead)}()");
|
|
}
|
|
#endif
|
|
|
|
var val = new T();
|
|
byte* ptr = ((byte*)&val) + offsetBytes;
|
|
byte* bufferPointer = Handle->BufferPointer + Handle->Position;
|
|
UnsafeUtility.MemCpy(ptr, bufferPointer, bytesToRead);
|
|
|
|
Handle->Position += bytesToRead;
|
|
value = val;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read a byte to the stream.
|
|
/// </summary>
|
|
/// <param name="value">Stores the read value</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadByte(out byte value)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
if (Handle->Position + 1 > Handle->AllowedReadMark)
|
|
{
|
|
throw new OverflowException($"Attempted to read without first calling {nameof(TryBeginRead)}()");
|
|
}
|
|
#endif
|
|
value = Handle->BufferPointer[Handle->Position++];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read a byte to the stream.
|
|
///
|
|
/// "Safe" version - automatically performs bounds checking. Less efficient than bounds checking
|
|
/// for multiple reads at once by calling TryBeginRead.
|
|
/// </summary>
|
|
/// <param name="value">Stores the read value</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadByteSafe(out byte value)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
|
|
if (!TryBeginReadInternal(1))
|
|
{
|
|
throw new OverflowException("Reading past the end of the buffer");
|
|
}
|
|
value = Handle->BufferPointer[Handle->Position++];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read multiple bytes to the stream
|
|
/// </summary>
|
|
/// <param name="value">Pointer to the destination buffer</param>
|
|
/// <param name="size">Number of bytes to read - MUST BE <= BUFFER SIZE</param>
|
|
/// <param name="offset">Offset of the byte buffer to store into</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadBytes(byte* value, int size, int offset = 0)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
if (Handle->Position + size > Handle->AllowedReadMark)
|
|
{
|
|
throw new OverflowException($"Attempted to read without first calling {nameof(TryBeginRead)}()");
|
|
}
|
|
#endif
|
|
UnsafeUtility.MemCpy(value + offset, (Handle->BufferPointer + Handle->Position), size);
|
|
Handle->Position += size;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read multiple bytes to the stream
|
|
///
|
|
/// "Safe" version - automatically performs bounds checking. Less efficient than bounds checking
|
|
/// for multiple reads at once by calling TryBeginRead.
|
|
/// </summary>
|
|
/// <param name="value">Pointer to the destination buffer</param>
|
|
/// <param name="size">Number of bytes to read - MUST BE <= BUFFER SIZE</param>
|
|
/// <param name="offset">Offset of the byte buffer to store into</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadBytesSafe(byte* value, int size, int offset = 0)
|
|
{
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
|
|
if (!TryBeginReadInternal(size))
|
|
{
|
|
throw new OverflowException("Reading past the end of the buffer");
|
|
}
|
|
UnsafeUtility.MemCpy(value + offset, (Handle->BufferPointer + Handle->Position), size);
|
|
Handle->Position += size;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read multiple bytes from the stream
|
|
/// </summary>
|
|
/// <param name="value">Pointer to the destination buffer</param>
|
|
/// <param name="size">Number of bytes to read - MUST BE <= BUFFER SIZE</param>
|
|
/// <param name="offset">Offset of the byte buffer to store into</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadBytes(ref byte[] value, int size, int offset = 0)
|
|
{
|
|
fixed (byte* ptr = value)
|
|
{
|
|
ReadBytes(ptr, size, offset);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read multiple bytes from the stream
|
|
///
|
|
/// "Safe" version - automatically performs bounds checking. Less efficient than bounds checking
|
|
/// for multiple reads at once by calling TryBeginRead.
|
|
/// </summary>
|
|
/// <param name="value">Pointer to the destination buffer</param>
|
|
/// <param name="size">Number of bytes to read - MUST BE <= BUFFER SIZE</param>
|
|
/// <param name="offset">Offset of the byte buffer to store into</param>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadBytesSafe(ref byte[] value, int size, int offset = 0)
|
|
{
|
|
fixed (byte* ptr = value)
|
|
{
|
|
ReadBytesSafe(ptr, size, offset);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read a value of any unmanaged type to the buffer.
|
|
/// It will be copied from the buffer exactly as it existed in memory on the writing end.
|
|
/// </summary>
|
|
/// <param name="value">The read value</param>
|
|
/// <typeparam name="T">Any unmanaged type</typeparam>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadValue<T>(out T value) where T : unmanaged
|
|
{
|
|
int len = sizeof(T);
|
|
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
if (Handle->Position + len > Handle->AllowedReadMark)
|
|
{
|
|
throw new OverflowException($"Attempted to read without first calling {nameof(TryBeginRead)}()");
|
|
}
|
|
#endif
|
|
|
|
fixed (T* ptr = &value)
|
|
{
|
|
UnsafeUtility.MemCpy((byte*)ptr, Handle->BufferPointer + Handle->Position, len);
|
|
}
|
|
Handle->Position += len;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read a value of any unmanaged type to the buffer.
|
|
/// It will be copied from the buffer exactly as it existed in memory on the writing end.
|
|
///
|
|
/// "Safe" version - automatically performs bounds checking. Less efficient than bounds checking
|
|
/// for multiple reads at once by calling TryBeginRead.
|
|
/// </summary>
|
|
/// <param name="value">The read value</param>
|
|
/// <typeparam name="T">Any unmanaged type</typeparam>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public unsafe void ReadValueSafe<T>(out T value) where T : unmanaged
|
|
{
|
|
int len = sizeof(T);
|
|
|
|
#if DEVELOPMENT_BUILD || UNITY_EDITOR
|
|
if (Handle->InBitwiseContext)
|
|
{
|
|
throw new InvalidOperationException(
|
|
"Cannot use BufferReader in bytewise mode while in a bitwise context.");
|
|
}
|
|
#endif
|
|
|
|
if (!TryBeginReadInternal(len))
|
|
{
|
|
throw new OverflowException("Reading past the end of the buffer");
|
|
}
|
|
|
|
|
|
fixed (T* ptr = &value)
|
|
{
|
|
UnsafeUtility.MemCpy((byte*)ptr, Handle->BufferPointer + Handle->Position, len);
|
|
}
|
|
Handle->Position += len;
|
|
}
|
|
}
|
|
}
|