The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.0.0-pre.9] - 2022-05-10 ### Fixed - Fixed Hosting again after failing to host now works correctly (#1938) - Fixed NetworkManager to cleanup connected client lists after stopping (#1945) - Fixed NetworkHide followed by NetworkShow on the same frame works correctly (#1940)
30 lines
747 B
Plaintext
30 lines
747 B
Plaintext
{
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"name": "Unity.Netcode.Editor.CodeGen",
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"rootNamespace": "Unity.Netcode.Editor.CodeGen",
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"references": [
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"Unity.Netcode.Runtime"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"overrideReferences": true,
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"precompiledReferences": [
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"Mono.Cecil.dll",
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"Mono.Cecil.Mdb.dll",
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"Mono.Cecil.Pdb.dll",
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"Mono.Cecil.Rocks.dll"
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],
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"autoReferenced": false,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.unity.nuget.mono-cecil",
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"expression": "(0,1.11.4)",
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"define": "CECIL_CONSTRAINTS_ARE_TYPE_REFERENCES"
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}
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],
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"noEngineReferences": false
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}
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