Unity Technologies
514166e159
com.unity.netcode.gameobjects@1.7.1
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/ ) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html ).
Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com ).
## [1.7.1] - 2023-11-15
### Added
### Fixed
- Fixed a bug where having a class with Rpcs that inherits from a class without Rpcs that inherits from NetworkVariable would cause a compile error. (#2751 )
- Fixed issue where `NetworkBehaviour.Synchronize` was not truncating the write buffer if nothing was serialized during `NetworkBehaviour.OnSynchronize` causing an additional 6 bytes to be written per `NetworkBehaviour` component instance. (#2749 )
### Changed
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