The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.0.0-pre.4] - 2021-01-04 ### Added - Added `com.unity.modules.physics` and `com.unity.modules.physics2d` package dependencies (#1565) ### Removed - Removed `com.unity.modules.ai` package dependency (#1565) - Removed `FixedQueue`, `StreamExtensions`, `TypeExtensions` (#1398) ### Fixed - Fixed in-scene NetworkObjects that are moved into the DDOL scene not getting restored to their original active state (enabled/disabled) after a full scene transition (#1354) - Fixed invalid IL code being generated when using `this` instead of `this ref` for the FastBufferReader/FastBufferWriter parameter of an extension method. (#1393) - Fixed an issue where if you are running as a server (not host) the LoadEventCompleted and UnloadEventCompleted events would fire early by the NetworkSceneManager (#1379) - Fixed a runtime error when sending an array of an INetworkSerializable type that's implemented as a struct (#1402) - NetworkConfig will no longer throw an OverflowException in GetConfig() when ForceSamePrefabs is enabled and the number of prefabs causes the config blob size to exceed 1300 bytes. (#1385) - Fixed NetworkVariable not calling NetworkSerialize on INetworkSerializable types (#1383) - Fixed NullReferenceException on ImportReferences call in NetworkBehaviourILPP (#1434) - Fixed NetworkObjects not being despawned before they are destroyed during shutdown for client, host, and server instances. (#1390) - Fixed KeyNotFound exception when removing ownership of a newly spawned NetworkObject that is already owned by the server. (#1500) - Fixed NetworkManager.LocalClient not being set when starting as a host. (#1511) - Fixed a few memory leak cases when shutting down NetworkManager during Incoming Message Queue processing. (#1323) ### Changed - The SDK no longer limits message size to 64k. (The transport may still impose its own limits, but the SDK no longer does.) (#1384) - Updated com.unity.collections to 1.1.0 (#1451)
59 lines
2.4 KiB
C#
59 lines
2.4 KiB
C#
#if MULTIPLAYER_TOOLS
|
|
using System;
|
|
using System.Collections;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using Unity.Multiplayer.Tools.MetricTypes;
|
|
using Unity.Netcode.RuntimeTests.Metrics.Utility;
|
|
using UnityEngine.TestTools;
|
|
|
|
namespace Unity.Netcode.RuntimeTests.Metrics
|
|
{
|
|
internal class ServerLogsMetricTests : SingleClientMetricTestBase
|
|
{
|
|
// Header is dynamically sized due to packing, will be 2 bytes for all test messages.
|
|
private const int k_MessageHeaderSize = 2;
|
|
private static readonly int k_ServerLogSentMessageOverhead = 2 + k_MessageHeaderSize;
|
|
private static readonly int k_ServerLogReceivedMessageOverhead = 2;
|
|
|
|
[UnityTest]
|
|
public IEnumerator TrackServerLogSentMetric()
|
|
{
|
|
var waitForSentMetric = new WaitForMetricValues<ServerLogEvent>(ClientMetrics.Dispatcher, NetworkMetricTypes.ServerLogSent);
|
|
|
|
var message = Guid.NewGuid().ToString();
|
|
NetworkLog.LogWarningServer(message);
|
|
|
|
yield return waitForSentMetric.WaitForMetricsReceived();
|
|
|
|
var sentMetrics = waitForSentMetric.AssertMetricValuesHaveBeenFound();
|
|
Assert.AreEqual(1, sentMetrics.Count);
|
|
|
|
var sentMetric = sentMetrics.First();
|
|
Assert.AreEqual(Server.LocalClientId, sentMetric.Connection.Id);
|
|
Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)sentMetric.LogLevel);
|
|
Assert.AreEqual(message.Length + k_ServerLogSentMessageOverhead, sentMetric.BytesCount);
|
|
}
|
|
|
|
[UnityTest]
|
|
public IEnumerator TrackServerLogReceivedMetric()
|
|
{
|
|
var waitForReceivedMetric = new WaitForMetricValues<ServerLogEvent>(ServerMetrics.Dispatcher, NetworkMetricTypes.ServerLogReceived);
|
|
|
|
var message = Guid.NewGuid().ToString();
|
|
NetworkLog.LogWarningServer(message);
|
|
|
|
yield return waitForReceivedMetric.WaitForMetricsReceived();
|
|
|
|
var receivedMetrics = waitForReceivedMetric.AssertMetricValuesHaveBeenFound();
|
|
Assert.AreEqual(1, receivedMetrics.Count);
|
|
|
|
var receivedMetric = receivedMetrics.First();
|
|
Assert.AreEqual(Client.LocalClientId, receivedMetric.Connection.Id);
|
|
Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)receivedMetric.LogLevel);
|
|
Assert.AreEqual(message.Length + k_ServerLogReceivedMessageOverhead, receivedMetric.BytesCount);
|
|
}
|
|
}
|
|
}
|
|
#endif
|