The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.7.1] - 2023-11-15 ### Added ### Fixed - Fixed a bug where having a class with Rpcs that inherits from a class without Rpcs that inherits from NetworkVariable would cause a compile error. (#2751) - Fixed issue where `NetworkBehaviour.Synchronize` was not truncating the write buffer if nothing was serialized during `NetworkBehaviour.OnSynchronize` causing an additional 6 bytes to be written per `NetworkBehaviour` component instance. (#2749) ### Changed
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52 lines
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{
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"name": "Unity.Netcode.Runtime",
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"rootNamespace": "Unity.Netcode",
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"references": [
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"Unity.Multiplayer.MetricTypes",
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"Unity.Multiplayer.NetStats",
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"Unity.Multiplayer.NetStatsReporting",
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"Unity.Multiplayer.NetworkSolutionInterface",
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"Unity.Multiplayer.Tools.MetricTypes",
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"Unity.Multiplayer.Tools.NetStats",
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"Unity.Multiplayer.Tools.NetStatsReporting",
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"Unity.Multiplayer.Tools.NetworkSolutionInterface",
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"Unity.Networking.Transport",
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"Unity.Collections",
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"Unity.Burst",
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"Unity.Mathematics"
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],
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"allowUnsafeCode": true,
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"versionDefines": [
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{
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"name": "com.unity.multiplayer.tools",
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"expression": "",
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"define": "MULTIPLAYER_TOOLS"
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},
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{
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"name": "Unity",
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"expression": "(0,2022.2.0a5)",
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"define": "UNITY_UNET_PRESENT"
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},
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{
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"name": "com.unity.multiplayer.tools",
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"expression": "1.0.0-pre.7",
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"define": "MULTIPLAYER_TOOLS_1_0_0_PRE_7"
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},
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{
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"name": "com.unity.transport",
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"expression": "2.0.0-exp",
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"define": "UTP_TRANSPORT_2_0_ABOVE"
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},
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{
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"name": "com.unity.transport",
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"expression": "2.1.0",
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"define": "UTP_TRANSPORT_2_1_ABOVE"
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},
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{
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"name": "Unity",
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"expression": "2023",
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"define": "UNITY_DEDICATED_SERVER_ARGUMENTS_PRESENT"
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}
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]
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}
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