The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.5.2] - 2023-07-24 ### Added ### Fixed - Fixed issue where `NetworkClient.OwnedObjects` was not returning any owned objects due to the `NetworkClient.IsConnected` not being properly set. (#2631) - Fixed a crash when calling TrySetParent with a null Transform (#2625) - Fixed issue where a `NetworkTransform` using full precision state updates was losing transform state updates when interpolation was enabled. (#2624) - Fixed issue where `NetworkObject.SpawnWithObservers` was not being honored for late joining clients. (#2623) - Fixed issue where invoking `NetworkManager.Shutdown` multiple times, depending upon the timing, could cause an exception. (#2622) - Fixed issue where removing ownership would not notify the server that it gained ownership. This also resolves the issue where an owner authoritative NetworkTransform would not properly initialize upon removing ownership from a remote client. (#2618) - Fixed ILPP issues when using CoreCLR and for certain dedicated server builds. (#2614) - Fixed an ILPP compile error when creating a generic NetworkBehaviour singleton with a static T instance. (#2603) ### Changed
163 lines
6.2 KiB
C#
163 lines
6.2 KiB
C#
using System;
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using Unity.Collections;
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using UnityEngine;
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namespace Unity.Netcode
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{
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internal static class RpcMessageHelpers
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{
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public static unsafe void Serialize(ref FastBufferWriter writer, ref RpcMetadata metadata, ref FastBufferWriter payload)
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{
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BytePacker.WriteValueBitPacked(writer, metadata.NetworkObjectId);
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BytePacker.WriteValueBitPacked(writer, metadata.NetworkBehaviourId);
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BytePacker.WriteValueBitPacked(writer, metadata.NetworkRpcMethodId);
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writer.WriteBytesSafe(payload.GetUnsafePtr(), payload.Length);
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}
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public static unsafe bool Deserialize(ref FastBufferReader reader, ref NetworkContext context, ref RpcMetadata metadata, ref FastBufferReader payload)
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{
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ByteUnpacker.ReadValueBitPacked(reader, out metadata.NetworkObjectId);
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ByteUnpacker.ReadValueBitPacked(reader, out metadata.NetworkBehaviourId);
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ByteUnpacker.ReadValueBitPacked(reader, out metadata.NetworkRpcMethodId);
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var networkManager = (NetworkManager)context.SystemOwner;
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if (!networkManager.SpawnManager.SpawnedObjects.ContainsKey(metadata.NetworkObjectId))
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{
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networkManager.DeferredMessageManager.DeferMessage(IDeferredNetworkMessageManager.TriggerType.OnSpawn, metadata.NetworkObjectId, reader, ref context);
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return false;
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}
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var networkObject = networkManager.SpawnManager.SpawnedObjects[metadata.NetworkObjectId];
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var networkBehaviour = networkManager.SpawnManager.SpawnedObjects[metadata.NetworkObjectId].GetNetworkBehaviourAtOrderIndex(metadata.NetworkBehaviourId);
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if (networkBehaviour == null)
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{
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return false;
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}
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if (!NetworkManager.__rpc_func_table.ContainsKey(metadata.NetworkRpcMethodId))
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{
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return false;
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}
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payload = new FastBufferReader(reader.GetUnsafePtrAtCurrentPosition(), Allocator.None, reader.Length - reader.Position);
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#if DEVELOPMENT_BUILD || UNITY_EDITOR
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if (NetworkManager.__rpc_name_table.TryGetValue(metadata.NetworkRpcMethodId, out var rpcMethodName))
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{
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networkManager.NetworkMetrics.TrackRpcReceived(
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context.SenderId,
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networkObject,
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rpcMethodName,
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networkBehaviour.__getTypeName(),
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reader.Length);
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}
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#endif
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return true;
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}
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public static void Handle(ref NetworkContext context, ref RpcMetadata metadata, ref FastBufferReader payload, ref __RpcParams rpcParams)
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{
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var networkManager = (NetworkManager)context.SystemOwner;
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if (!networkManager.SpawnManager.SpawnedObjects.TryGetValue(metadata.NetworkObjectId, out var networkObject))
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{
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throw new InvalidOperationException($"An RPC called on a {nameof(NetworkObject)} that is not in the spawned objects list. Please make sure the {nameof(NetworkObject)} is spawned before calling RPCs.");
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}
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var networkBehaviour = networkObject.GetNetworkBehaviourAtOrderIndex(metadata.NetworkBehaviourId);
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try
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{
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NetworkManager.__rpc_func_table[metadata.NetworkRpcMethodId](networkBehaviour, payload, rpcParams);
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}
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catch (Exception ex)
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{
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Debug.LogException(new Exception("Unhandled RPC exception!", ex));
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if (networkManager.LogLevel == LogLevel.Developer)
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{
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Debug.Log($"RPC Table Contents");
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foreach (var entry in NetworkManager.__rpc_func_table)
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{
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Debug.Log($"{entry.Key} | {entry.Value.Method.Name}");
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}
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}
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}
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}
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}
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internal struct RpcMetadata : INetworkSerializeByMemcpy
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{
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public ulong NetworkObjectId;
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public ushort NetworkBehaviourId;
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public uint NetworkRpcMethodId;
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}
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internal struct ServerRpcMessage : INetworkMessage
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{
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public int Version => 0;
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public RpcMetadata Metadata;
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public FastBufferWriter WriteBuffer;
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public FastBufferReader ReadBuffer;
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public unsafe void Serialize(FastBufferWriter writer, int targetVersion)
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{
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RpcMessageHelpers.Serialize(ref writer, ref Metadata, ref WriteBuffer);
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}
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public unsafe bool Deserialize(FastBufferReader reader, ref NetworkContext context, int receivedMessageVersion)
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{
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return RpcMessageHelpers.Deserialize(ref reader, ref context, ref Metadata, ref ReadBuffer);
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}
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public void Handle(ref NetworkContext context)
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{
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var rpcParams = new __RpcParams
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{
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Server = new ServerRpcParams
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{
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Receive = new ServerRpcReceiveParams
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{
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SenderClientId = context.SenderId
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}
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}
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};
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RpcMessageHelpers.Handle(ref context, ref Metadata, ref ReadBuffer, ref rpcParams);
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}
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}
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internal struct ClientRpcMessage : INetworkMessage
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{
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public int Version => 0;
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public RpcMetadata Metadata;
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public FastBufferWriter WriteBuffer;
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public FastBufferReader ReadBuffer;
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public void Serialize(FastBufferWriter writer, int targetVersion)
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{
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RpcMessageHelpers.Serialize(ref writer, ref Metadata, ref WriteBuffer);
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}
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public bool Deserialize(FastBufferReader reader, ref NetworkContext context, int receivedMessageVersion)
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{
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return RpcMessageHelpers.Deserialize(ref reader, ref context, ref Metadata, ref ReadBuffer);
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}
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public void Handle(ref NetworkContext context)
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{
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var rpcParams = new __RpcParams
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{
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Client = new ClientRpcParams
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{
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Receive = new ClientRpcReceiveParams
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{
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}
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}
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};
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RpcMessageHelpers.Handle(ref context, ref Metadata, ref ReadBuffer, ref rpcParams);
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}
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}
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}
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