The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.0.0] - 2022-06-27 ### Changed - Changed version to 1.0.0. (#2046)
33 lines
714 B
C#
33 lines
714 B
C#
namespace Unity.Netcode
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{
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/// <summary>
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/// The permission types for reading a var
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/// </summary>
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public enum NetworkVariableReadPermission
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{
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/// <summary>
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/// Everyone can read
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/// </summary>
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Everyone,
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/// <summary>
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/// Only the owner and the server can read
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/// </summary>
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Owner,
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}
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/// <summary>
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/// The permission types for writing a var
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/// </summary>
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public enum NetworkVariableWritePermission
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{
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/// <summary>
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/// Only the server can write
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/// </summary>
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Server,
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/// <summary>
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/// Only the owner can write
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/// </summary>
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Owner
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}
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}
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