{ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", "version": "2.0.0-exp.5", "unity": "6000.0", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4", "com.unity.transport": "2.2.1" }, "_upm": { "changelog": "### Fixed\n\n- Fixed issue where SessionOwner message was being treated as a new entry for the new message indexing when it should have been ordinally sorted with the legacy message indices. (#2942)" }, "upmCi": { "footprint": "a38ece4dabc6c27e6618262e980d5de89bbda2e8" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@2.0/manual/index.html", "repository": { "url": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git", "type": "git", "revision": "79e8fc8634b961f05fbc3f79e82d57c8f131c715" }, "samples": [ { "displayName": "Bootstrap", "description": "A lightweight sample to get started", "path": "Samples~/Bootstrap" } ] }