using Unity.Netcode.Editor; using UnityEditor; using UnityEngine; namespace Unity.Netcode.EditorTests { internal static class UITestHelpers { [MenuItem("Netcode/UI/Reset Multiplayer Tools Tip Status")] private static void ResetMultiplayerToolsTipStatus() { PlayerPrefs.DeleteKey(NetworkManagerEditor.InstallMultiplayerToolsTipDismissedPlayerPrefKey); } } }