com.unity.netcode.gameobjects@1.2.0
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.2.0] - 2022-11-21 ### Added - Added protected method `NetworkBehaviour.OnSynchronize` which is invoked during the initial `NetworkObject` synchronization process. This provides users the ability to include custom serialization information that will be applied to the `NetworkBehaviour` prior to the `NetworkObject` being spawned. (#2298) - Added support for different versions of the SDK to talk to each other in circumstances where changes permit it. Starting with this version and into future versions, patch versions should be compatible as long as the minor version is the same. (#2290) - Added `NetworkObject` auto-add helper and Multiplayer Tools install reminder settings to Project Settings. (#2285) - Added `public string DisconnectReason` getter to `NetworkManager` and `string Reason` to `ConnectionApprovalResponse`. Allows connection approval to communicate back a reason. Also added `public void DisconnectClient(ulong clientId, string reason)` allowing setting a disconnection reason, when explicitly disconnecting a client. (#2280) ### Changed - Changed 3rd-party `XXHash` (32 & 64) implementation with an in-house reimplementation (#2310) - When `NetworkConfig.EnsureNetworkVariableLengthSafety` is disabled `NetworkVariable` fields do not write the additional `ushort` size value (_which helps to reduce the total synchronization message size_), but when enabled it still writes the additional `ushort` value. (#2298) - Optimized bandwidth usage by encoding most integer fields using variable-length encoding. (#2276) ### Fixed - Fixed issue where `NetworkTransform` components nested under a parent with a `NetworkObject` component (i.e. network prefab) would not have their associated `GameObject`'s transform synchronized. (#2298) - Fixed issue where `NetworkObject`s that failed to instantiate could cause the entire synchronization pipeline to be disrupted/halted for a connecting client. (#2298) - Fixed issue where in-scene placed `NetworkObject`s nested under a `GameObject` would be added to the orphaned children list causing continual console warning log messages. (#2298) - Custom messages are now properly received by the local client when they're sent while running in host mode. (#2296) - Fixed issue where the host would receive more than one event completed notification when loading or unloading a scene only when no clients were connected. (#2292) - Fixed an issue in `UnityTransport` where an error would be logged if the 'Use Encryption' flag was enabled with a Relay configuration that used a secure protocol. (#2289) - Fixed issue where in-scene placed `NetworkObjects` were not honoring the `AutoObjectParentSync` property. (#2281) - Fixed the issue where `NetworkManager.OnClientConnectedCallback` was being invoked before in-scene placed `NetworkObject`s had been spawned when starting `NetworkManager` as a host. (#2277) - Creating a `FastBufferReader` with `Allocator.None` will not result in extra memory being allocated for the buffer (since it's owned externally in that scenario). (#2265) ### Removed - Removed the `NetworkObject` auto-add and Multiplayer Tools install reminder settings from the Menu interface. (#2285)
This commit is contained in:
@@ -76,116 +76,6 @@ namespace Unity.Netcode.EditorTests
|
||||
|
||||
#endregion
|
||||
|
||||
private void CheckUnsignedPackedSize64(FastBufferWriter writer, ulong value)
|
||||
{
|
||||
|
||||
if (value <= 240)
|
||||
{
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
}
|
||||
else if (value <= 2287)
|
||||
{
|
||||
Assert.AreEqual(2, writer.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert.AreEqual(BitCounter.GetUsedByteCount(value) + 1, writer.Position);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckUnsignedPackedValue64(FastBufferWriter writer, ulong value)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
{
|
||||
ByteUnpacker.ReadValuePacked(reader, out ulong readValue);
|
||||
Assert.AreEqual(readValue, value);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckUnsignedPackedSize32(FastBufferWriter writer, uint value)
|
||||
{
|
||||
|
||||
if (value <= 240)
|
||||
{
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
}
|
||||
else if (value <= 2287)
|
||||
{
|
||||
Assert.AreEqual(2, writer.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert.AreEqual(BitCounter.GetUsedByteCount(value) + 1, writer.Position);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckUnsignedPackedValue32(FastBufferWriter writer, uint value)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
{
|
||||
ByteUnpacker.ReadValuePacked(reader, out uint readValue);
|
||||
Assert.AreEqual(readValue, value);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckSignedPackedSize64(FastBufferWriter writer, long value)
|
||||
{
|
||||
ulong asUlong = Arithmetic.ZigZagEncode(value);
|
||||
|
||||
if (asUlong <= 240)
|
||||
{
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
}
|
||||
else if (asUlong <= 2287)
|
||||
{
|
||||
Assert.AreEqual(2, writer.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert.AreEqual(BitCounter.GetUsedByteCount(asUlong) + 1, writer.Position);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckSignedPackedValue64(FastBufferWriter writer, long value)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
{
|
||||
ByteUnpacker.ReadValuePacked(reader, out long readValue);
|
||||
Assert.AreEqual(readValue, value);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckSignedPackedSize32(FastBufferWriter writer, int value)
|
||||
{
|
||||
ulong asUlong = Arithmetic.ZigZagEncode(value);
|
||||
|
||||
if (asUlong <= 240)
|
||||
{
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
}
|
||||
else if (asUlong <= 2287)
|
||||
{
|
||||
Assert.AreEqual(2, writer.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert.AreEqual(BitCounter.GetUsedByteCount(asUlong) + 1, writer.Position);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckSignedPackedValue32(FastBufferWriter writer, int value)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
{
|
||||
ByteUnpacker.ReadValuePacked(reader, out int readValue);
|
||||
Assert.AreEqual(readValue, value);
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void VerifyBytewiseEquality<T>(T value, T otherValue) where T : unmanaged
|
||||
{
|
||||
byte* asBytePointer = (byte*)&value;
|
||||
@@ -229,164 +119,53 @@ namespace Unity.Netcode.EditorTests
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[Test]
|
||||
public void TestPacking64BitsUnsigned()
|
||||
private int GetByteCount64Bits(ulong value)
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
using (writer)
|
||||
if (value <= 0b0000_1111)
|
||||
{
|
||||
writer.TryBeginWrite(9);
|
||||
ulong value = 0;
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
|
||||
for (var i = 0; i < 64; ++i)
|
||||
{
|
||||
value = 1UL << i;
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckUnsignedPackedSize64(writer, value);
|
||||
CheckUnsignedPackedValue64(writer, value);
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
value = (1UL << i) | (1UL << j);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckUnsignedPackedSize64(writer, value);
|
||||
CheckUnsignedPackedValue64(writer, value);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (value <= 0b0000_1111_1111_1111)
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
if (value <= 0b0000_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
if (value <= 0b0000_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
if (value <= 0b0000_1111_1111_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
if (value <= 0b0000_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
|
||||
if (value <= 0b0000_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 7;
|
||||
}
|
||||
|
||||
if (value <= 0b0000_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
|
||||
return 9;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPacking32BitsUnsigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
using (writer)
|
||||
{
|
||||
writer.TryBeginWrite(9);
|
||||
uint value = 0;
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
|
||||
for (var i = 0; i < 64; ++i)
|
||||
{
|
||||
value = 1U << i;
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckUnsignedPackedSize32(writer, value);
|
||||
CheckUnsignedPackedValue32(writer, value);
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
value = (1U << i) | (1U << j);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckUnsignedPackedSize32(writer, value);
|
||||
CheckUnsignedPackedValue32(writer, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPacking64BitsSigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
using (writer)
|
||||
{
|
||||
writer.TryBeginWrite(9);
|
||||
long value = 0;
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
|
||||
for (var i = 0; i < 64; ++i)
|
||||
{
|
||||
value = 1L << i;
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckSignedPackedSize64(writer, value);
|
||||
CheckSignedPackedValue64(writer, value);
|
||||
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, -value);
|
||||
CheckSignedPackedSize64(writer, -value);
|
||||
CheckSignedPackedValue64(writer, -value);
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
value = (1L << i) | (1L << j);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckSignedPackedSize64(writer, value);
|
||||
CheckSignedPackedValue64(writer, value);
|
||||
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, -value);
|
||||
CheckSignedPackedSize64(writer, -value);
|
||||
CheckSignedPackedValue64(writer, -value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPacking32BitsSigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
using (writer)
|
||||
{
|
||||
writer.TryBeginWrite(5);
|
||||
int value = 0;
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
|
||||
for (var i = 0; i < 64; ++i)
|
||||
{
|
||||
value = 1 << i;
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckSignedPackedSize32(writer, value);
|
||||
CheckSignedPackedValue32(writer, value);
|
||||
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, -value);
|
||||
CheckSignedPackedSize32(writer, -value);
|
||||
CheckSignedPackedValue32(writer, -value);
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
value = (1 << i) | (1 << j);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, value);
|
||||
CheckSignedPackedSize32(writer, value);
|
||||
CheckSignedPackedValue32(writer, value);
|
||||
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValuePacked(writer, -value);
|
||||
CheckSignedPackedSize32(writer, -value);
|
||||
CheckSignedPackedValue32(writer, -value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private int GetByteCount61Bits(ulong value)
|
||||
private int GetByteCount32Bits(uint value)
|
||||
{
|
||||
|
||||
if (value <= 0b0001_1111)
|
||||
@@ -409,57 +188,25 @@ namespace Unity.Netcode.EditorTests
|
||||
return 4;
|
||||
}
|
||||
|
||||
if (value <= 0b0001_1111_1111_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
if (value <= 0b0001_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
|
||||
if (value <= 0b0001_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 7;
|
||||
}
|
||||
|
||||
return 8;
|
||||
return 5;
|
||||
}
|
||||
|
||||
private int GetByteCount30Bits(uint value)
|
||||
private int GetByteCount16Bits(ushort value)
|
||||
{
|
||||
|
||||
if (value <= 0b0011_1111)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (value <= 0b0011_1111_1111_1111)
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
if (value <= 0b0011_1111_1111_1111_1111_1111)
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
return 4;
|
||||
return 3;
|
||||
}
|
||||
|
||||
private int GetByteCount15Bits(ushort value)
|
||||
{
|
||||
|
||||
if (value <= 0b0111_1111)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 2;
|
||||
}
|
||||
|
||||
private ulong Get61BitEncodedValue(FastBufferWriter writer)
|
||||
private ulong Get64BitEncodedValue(FastBufferWriter writer)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
@@ -469,7 +216,7 @@ namespace Unity.Netcode.EditorTests
|
||||
}
|
||||
}
|
||||
|
||||
private long Get60BitSignedEncodedValue(FastBufferWriter writer)
|
||||
private long Get64BitSignedEncodedValue(FastBufferWriter writer)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
@@ -479,7 +226,7 @@ namespace Unity.Netcode.EditorTests
|
||||
}
|
||||
}
|
||||
|
||||
private uint Get30BitEncodedValue(FastBufferWriter writer)
|
||||
private uint Get32BitEncodedValue(FastBufferWriter writer)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
@@ -489,7 +236,7 @@ namespace Unity.Netcode.EditorTests
|
||||
}
|
||||
}
|
||||
|
||||
private int Get29BitSignedEncodedValue(FastBufferWriter writer)
|
||||
private int Get32BitSignedEncodedValue(FastBufferWriter writer)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
@@ -499,7 +246,7 @@ namespace Unity.Netcode.EditorTests
|
||||
}
|
||||
}
|
||||
|
||||
private ushort Get15BitEncodedValue(FastBufferWriter writer)
|
||||
private ushort Get16BitEncodedValue(FastBufferWriter writer)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
@@ -509,7 +256,7 @@ namespace Unity.Netcode.EditorTests
|
||||
}
|
||||
}
|
||||
|
||||
private short Get14BitSignedEncodedValue(FastBufferWriter writer)
|
||||
private short Get16BitSignedEncodedValue(FastBufferWriter writer)
|
||||
{
|
||||
var reader = new FastBufferReader(writer, Allocator.Temp);
|
||||
using (reader)
|
||||
@@ -520,7 +267,7 @@ namespace Unity.Netcode.EditorTests
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBitPacking61BitsUnsigned()
|
||||
public void TestBitPacking64BitsUnsigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
@@ -530,18 +277,18 @@ namespace Unity.Netcode.EditorTests
|
||||
ulong value = 0;
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
Assert.AreEqual(0, writer.ToArray()[0] & 0b111);
|
||||
Assert.AreEqual(value, Get61BitEncodedValue(writer));
|
||||
Assert.AreEqual(1, writer.ToArray()[0] & 0b1111);
|
||||
Assert.AreEqual(value, Get64BitEncodedValue(writer));
|
||||
|
||||
for (var i = 0; i < 61; ++i)
|
||||
for (var i = 0; i < 64; ++i)
|
||||
{
|
||||
value = 1UL << i;
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount61Bits(value), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount61Bits(value) - 1, writer.ToArray()[0] & 0b111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get61BitEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount64Bits(value), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount64Bits(value), writer.ToArray()[0] & 0b1111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get64BitEncodedValue(writer));
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
@@ -549,18 +296,16 @@ namespace Unity.Netcode.EditorTests
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount61Bits(value), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount61Bits(value) - 1, writer.ToArray()[0] & 0b111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get61BitEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount64Bits(value), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount64Bits(value), writer.ToArray()[0] & 0b1111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get64BitEncodedValue(writer));
|
||||
}
|
||||
}
|
||||
|
||||
Assert.Throws<ArgumentException>(() => { BytePacker.WriteValueBitPacked(writer, 1UL << 61); });
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBitPacking60BitsSigned()
|
||||
public void TestBitPacking64BitsSigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
@@ -570,28 +315,28 @@ namespace Unity.Netcode.EditorTests
|
||||
long value = 0;
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
Assert.AreEqual(0, writer.ToArray()[0] & 0b111);
|
||||
Assert.AreEqual(value, Get60BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(1, writer.ToArray()[0] & 0b1111);
|
||||
Assert.AreEqual(value, Get64BitSignedEncodedValue(writer));
|
||||
|
||||
for (var i = 0; i < 61; ++i)
|
||||
for (var i = 0; i < 64; ++i)
|
||||
{
|
||||
value = 1U << i;
|
||||
ulong zzvalue = Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue) - 1, writer.ToArray()[0] & 0b111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get60BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.ToArray()[0] & 0b1111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get64BitSignedEncodedValue(writer));
|
||||
|
||||
value = -value;
|
||||
zzvalue = Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue) - 1, writer.ToArray()[0] & 0b111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get60BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.ToArray()[0] & 0b1111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get64BitSignedEncodedValue(writer));
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
@@ -600,27 +345,25 @@ namespace Unity.Netcode.EditorTests
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue) - 1, writer.ToArray()[0] & 0b111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get60BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.ToArray()[0] & 0b1111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get64BitSignedEncodedValue(writer));
|
||||
|
||||
value = -value;
|
||||
zzvalue = Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount61Bits(zzvalue) - 1, writer.ToArray()[0] & 0b111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get60BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount64Bits(zzvalue), writer.ToArray()[0] & 0b1111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get64BitSignedEncodedValue(writer));
|
||||
}
|
||||
}
|
||||
|
||||
Assert.Throws<ArgumentException>(() => { BytePacker.WriteValueBitPacked(writer, 1UL << 61); });
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBitPacking30BitsUnsigned()
|
||||
public void TestBitPacking32BitsUnsigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
@@ -630,18 +373,18 @@ namespace Unity.Netcode.EditorTests
|
||||
uint value = 0;
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
Assert.AreEqual(0, writer.ToArray()[0] & 0b11);
|
||||
Assert.AreEqual(value, Get30BitEncodedValue(writer));
|
||||
Assert.AreEqual(1, writer.ToArray()[0] & 0b111);
|
||||
Assert.AreEqual(value, Get32BitEncodedValue(writer));
|
||||
|
||||
for (var i = 0; i < 30; ++i)
|
||||
for (var i = 0; i < 32; ++i)
|
||||
{
|
||||
value = 1U << i;
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount30Bits(value), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount30Bits(value) - 1, writer.ToArray()[0] & 0b11, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get30BitEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount32Bits(value), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount32Bits(value), writer.ToArray()[0] & 0b111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get32BitEncodedValue(writer));
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
@@ -649,18 +392,16 @@ namespace Unity.Netcode.EditorTests
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount30Bits(value), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount30Bits(value) - 1, writer.ToArray()[0] & 0b11, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get30BitEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount32Bits(value), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount32Bits(value), writer.ToArray()[0] & 0b111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get32BitEncodedValue(writer));
|
||||
}
|
||||
}
|
||||
|
||||
Assert.Throws<ArgumentException>(() => { BytePacker.WriteValueBitPacked(writer, 1U << 30); });
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBitPacking29BitsSigned()
|
||||
public void TestBitPacking32BitsSigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
@@ -670,28 +411,28 @@ namespace Unity.Netcode.EditorTests
|
||||
int value = 0;
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
Assert.AreEqual(0, writer.ToArray()[0] & 0b11);
|
||||
Assert.AreEqual(value, Get30BitEncodedValue(writer));
|
||||
Assert.AreEqual(1, writer.ToArray()[0] & 0b111);
|
||||
Assert.AreEqual(value, Get32BitEncodedValue(writer));
|
||||
|
||||
for (var i = 0; i < 29; ++i)
|
||||
for (var i = 0; i < 32; ++i)
|
||||
{
|
||||
value = 1 << i;
|
||||
uint zzvalue = (uint)Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue) - 1, writer.ToArray()[0] & 0b11, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get29BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.ToArray()[0] & 0b111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get32BitSignedEncodedValue(writer));
|
||||
|
||||
value = -value;
|
||||
zzvalue = (uint)Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue) - 1, writer.ToArray()[0] & 0b11, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get29BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.ToArray()[0] & 0b111, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get32BitSignedEncodedValue(writer));
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
@@ -700,25 +441,25 @@ namespace Unity.Netcode.EditorTests
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue) - 1, writer.ToArray()[0] & 0b11, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get29BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.ToArray()[0] & 0b111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get32BitSignedEncodedValue(writer));
|
||||
|
||||
value = -value;
|
||||
zzvalue = (uint)Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount30Bits(zzvalue) - 1, writer.ToArray()[0] & 0b11, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get29BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount32Bits(zzvalue), writer.ToArray()[0] & 0b111, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get32BitSignedEncodedValue(writer));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBitPacking15BitsUnsigned()
|
||||
public void TestBitPacking16BitsUnsigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
@@ -728,18 +469,18 @@ namespace Unity.Netcode.EditorTests
|
||||
ushort value = 0;
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
Assert.AreEqual(0, writer.ToArray()[0] & 0b1);
|
||||
Assert.AreEqual(value, Get15BitEncodedValue(writer));
|
||||
Assert.AreEqual(1, writer.ToArray()[0] & 0b11);
|
||||
Assert.AreEqual(value, Get16BitEncodedValue(writer));
|
||||
|
||||
for (var i = 0; i < 15; ++i)
|
||||
for (var i = 0; i < 16; ++i)
|
||||
{
|
||||
value = (ushort)(1U << i);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount15Bits(value), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount15Bits(value) - 1, writer.ToArray()[0] & 0b1, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get15BitEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount16Bits(value), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount16Bits(value), writer.ToArray()[0] & 0b11, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get16BitEncodedValue(writer));
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
@@ -747,17 +488,15 @@ namespace Unity.Netcode.EditorTests
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount15Bits(value), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount15Bits(value) - 1, writer.ToArray()[0] & 0b1, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get15BitEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount16Bits(value), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount16Bits(value), writer.ToArray()[0] & 0b11, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get16BitEncodedValue(writer));
|
||||
}
|
||||
}
|
||||
|
||||
Assert.Throws<ArgumentException>(() => { BytePacker.WriteValueBitPacked(writer, (ushort)(1U << 15)); });
|
||||
}
|
||||
}
|
||||
[Test]
|
||||
public void TestBitPacking14BitsSigned()
|
||||
public void TestBitPacking16BitsSigned()
|
||||
{
|
||||
var writer = new FastBufferWriter(9, Allocator.Temp);
|
||||
|
||||
@@ -767,28 +506,28 @@ namespace Unity.Netcode.EditorTests
|
||||
short value = 0;
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(1, writer.Position);
|
||||
Assert.AreEqual(0, writer.ToArray()[0] & 0b1);
|
||||
Assert.AreEqual(value, Get15BitEncodedValue(writer));
|
||||
Assert.AreEqual(1, writer.ToArray()[0] & 0b11);
|
||||
Assert.AreEqual(value, Get16BitEncodedValue(writer));
|
||||
|
||||
for (var i = 0; i < 14; ++i)
|
||||
for (var i = 0; i < 16; ++i)
|
||||
{
|
||||
value = (short)(1 << i);
|
||||
ushort zzvalue = (ushort)Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue) - 1, writer.ToArray()[0] & 0b1, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get14BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.ToArray()[0] & 0b11, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get16BitSignedEncodedValue(writer));
|
||||
|
||||
value = (short)-value;
|
||||
zzvalue = (ushort)Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue) - 1, writer.ToArray()[0] & 0b1, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get14BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.Position, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.ToArray()[0] & 0b11, $"Failed on {value} ({i})");
|
||||
Assert.AreEqual(value, Get16BitSignedEncodedValue(writer));
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
@@ -797,18 +536,18 @@ namespace Unity.Netcode.EditorTests
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue) - 1, writer.ToArray()[0] & 0b1, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get14BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.ToArray()[0] & 0b11, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get16BitSignedEncodedValue(writer));
|
||||
|
||||
value = (short)-value;
|
||||
zzvalue = (ushort)Arithmetic.ZigZagEncode(value);
|
||||
writer.Seek(0);
|
||||
writer.Truncate();
|
||||
BytePacker.WriteValueBitPacked(writer, value);
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount15Bits(zzvalue) - 1, writer.ToArray()[0] & 0b1, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get14BitSignedEncodedValue(writer));
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.Position, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(GetByteCount16Bits(zzvalue), writer.ToArray()[0] & 0b11, $"Failed on {value} ({i}, {j})");
|
||||
Assert.AreEqual(value, Get16BitSignedEncodedValue(writer));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user