com.unity.netcode.gameobjects@1.0.0-pre.3
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [1.0.0-pre.3] - 2021-10-22 ### Added - ResetTrigger function to NetworkAnimator (#1327) ### Fixed - Overflow exception when syncing Animator state. (#1327) - Added `try`/`catch` around RPC calls, preventing exception from causing further RPC calls to fail (#1329) - Fixed an issue where ServerClientId and LocalClientId could have the same value, causing potential confusion, and also fixed an issue with the UNet where the server could be identified with two different values, one of which might be the same as LocalClientId, and the other of which would not.(#1368) - IL2CPP would not properly compile (#1359)
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@@ -14,9 +14,9 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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{
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public class MessagingMetricsTests : DualClientMetricTestBase
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{
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const uint MessageNameHashSize = 8;
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const uint MessageOverhead = MessageNameHashSize;
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private const uint k_MessageNameHashSize = 8;
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private static readonly int k_NamedMessageOverhead = (int)k_MessageNameHashSize + FastBufferWriter.GetWriteSize<MessageHeader>();
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private static readonly int k_UnnamedMessageOverhead = FastBufferWriter.GetWriteSize<MessageHeader>();
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protected override int NbClients => 2;
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@@ -111,7 +111,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var namedMessageSent = namedMessageSentMetricValues.First();
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Assert.AreEqual(messageName.ToString(), namedMessageSent.Name);
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Assert.AreEqual(FirstClient.LocalClientId, namedMessageSent.Connection.Id);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(messageName) + MessageOverhead, namedMessageSent.BytesCount);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(messageName) + k_NamedMessageOverhead, namedMessageSent.BytesCount);
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}
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[UnityTest]
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@@ -132,7 +132,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var namedMessageSentMetricValues = waitForMetricValues.AssertMetricValuesHaveBeenFound();
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Assert.AreEqual(2, namedMessageSentMetricValues.Count);
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Assert.That(namedMessageSentMetricValues.Select(x => x.Name), Has.All.EqualTo(messageName.ToString()));
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Assert.That(namedMessageSentMetricValues.Select(x => x.BytesCount), Has.All.EqualTo(FastBufferWriter.GetWriteSize(messageName) + MessageOverhead));
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Assert.That(namedMessageSentMetricValues.Select(x => x.BytesCount), Has.All.EqualTo(FastBufferWriter.GetWriteSize(messageName) + k_NamedMessageOverhead));
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}
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[UnityTest]
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@@ -181,7 +181,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var namedMessageReceived = namedMessageReceivedValues.First();
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Assert.AreEqual(messageName.ToString(), namedMessageReceived.Name);
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Assert.AreEqual(Server.LocalClientId, namedMessageReceived.Connection.Id);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(messageName) + MessageOverhead, namedMessageReceived.BytesCount);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(messageName) + k_NamedMessageOverhead, namedMessageReceived.BytesCount);
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}
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[UnityTest]
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@@ -205,7 +205,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var unnamedMessageSent = unnamedMessageSentMetricValues.First();
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Assert.AreEqual(FirstClient.LocalClientId, unnamedMessageSent.Connection.Id);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(message), unnamedMessageSent.BytesCount);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(message) + k_UnnamedMessageOverhead, unnamedMessageSent.BytesCount);
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}
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[UnityTest]
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@@ -225,7 +225,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var unnamedMessageSentMetricValues = waitForMetricValues.AssertMetricValuesHaveBeenFound();
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Assert.AreEqual(2, unnamedMessageSentMetricValues.Count);
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Assert.That(unnamedMessageSentMetricValues.Select(x => x.BytesCount), Has.All.EqualTo(FastBufferWriter.GetWriteSize(message)));
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Assert.That(unnamedMessageSentMetricValues.Select(x => x.BytesCount), Has.All.EqualTo(FastBufferWriter.GetWriteSize(message) + k_UnnamedMessageOverhead));
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var clientIds = unnamedMessageSentMetricValues.Select(x => x.Connection.Id).ToList();
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Assert.Contains(FirstClient.LocalClientId, clientIds);
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@@ -268,7 +268,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var unnamedMessageReceived = unnamedMessageReceivedValues.First();
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Assert.AreEqual(Server.LocalClientId, unnamedMessageReceived.Connection.Id);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(message), unnamedMessageReceived.BytesCount);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(message) + k_UnnamedMessageOverhead, unnamedMessageReceived.BytesCount);
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}
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}
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}
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@@ -58,7 +58,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var ownershipChangeSent = metricValues.First();
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Assert.AreEqual(networkObject.NetworkObjectId, ownershipChangeSent.NetworkId.NetworkId);
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Assert.AreEqual(Server.LocalClientId, ownershipChangeSent.Connection.Id);
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Assert.AreEqual(FastBufferWriter.GetWriteSize<ChangeOwnershipMessage>(), ownershipChangeSent.BytesCount);
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Assert.AreEqual(FastBufferWriter.GetWriteSize<ChangeOwnershipMessage>() + FastBufferWriter.GetWriteSize<MessageHeader>(), ownershipChangeSent.BytesCount);
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}
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[UnityTest]
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@@ -11,6 +11,9 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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{
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internal class ServerLogsMetricTests : SingleClientMetricTestBase
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{
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private static readonly int k_ServerLogSentMessageOverhead = 2 + FastBufferWriter.GetWriteSize<MessageHeader>();
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private static readonly int k_ServerLogReceivedMessageOverhead = 2;
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[UnityTest]
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public IEnumerator TrackServerLogSentMetric()
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{
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@@ -27,7 +30,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var sentMetric = sentMetrics.First();
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Assert.AreEqual(Server.LocalClientId, sentMetric.Connection.Id);
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Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)sentMetric.LogLevel);
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Assert.AreEqual(message.Length + 2, sentMetric.BytesCount);
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Assert.AreEqual(message.Length + k_ServerLogSentMessageOverhead, sentMetric.BytesCount);
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}
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[UnityTest]
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@@ -46,7 +49,7 @@ namespace Unity.Netcode.RuntimeTests.Metrics
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var receivedMetric = receivedMetrics.First();
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Assert.AreEqual(Client.LocalClientId, receivedMetric.Connection.Id);
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Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)receivedMetric.LogLevel);
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Assert.AreEqual(message.Length + 2, receivedMetric.BytesCount);
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Assert.AreEqual(message.Length + k_ServerLogReceivedMessageOverhead, receivedMetric.BytesCount);
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}
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}
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}
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