com.unity.netcode.gameobjects@2.0.0-pre.1
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). ## [2.0.0-pre.1] - 2024-06-17 ### Added - Added event `NetworkManager.OnSessionOwnerPromoted` that is invoked when a new session owner promotion occurs. (#2948) - Added `NetworkRigidBodyBase.GetLinearVelocity` and `NetworkRigidBodyBase.SetLinearVelocity` convenience/helper methods. (#2948) - Added `NetworkRigidBodyBase.GetAngularVelocity` and `NetworkRigidBodyBase.SetAngularVelocity` convenience/helper methods. (#2948) ### Fixed - Fixed issue when `NetworkTransform` half float precision is enabled and ownership changes the current base position was not being synchronized. (#2948) - Fixed issue where `OnClientConnected` not being invoked on the session owner when connecting to a new distributed authority session. (#2948) - Fixed issue where Rigidbody micro-motion (i.e. relatively small velocities) would result in non-authority instances slightly stuttering as the body would come to a rest (i.e. no motion). Now, the threshold value can increase at higher velocities and can decrease slightly below the provided threshold to account for this. (#2948) ### Changed - Changed the client's owned objects is now returned (`NetworkClient` and `NetworkSpawnManager`) as an array as opposed to a list for performance purposes. (#2948) - Changed `NetworkTransfrom.TryCommitTransformToServer` to be internal as it will be removed by the final 2.0.0 release. (#2948) - Changed `NetworkTransformEditor.OnEnable` to a virtual method to be able to customize a `NetworkTransform` derived class by creating a derived editor control from `NetworkTransformEditor`. (#2948)
This commit is contained in:
@@ -721,7 +721,7 @@ namespace Unity.Netcode.Editor.CodeGen
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continue;
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}
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if (networkVariableSerializationTypesTypeDef == null && netcodeTypeDef.Name == nameof(NetworkVariableSerializationTypes))
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if (networkVariableSerializationTypesTypeDef == null && netcodeTypeDef.Name == nameof(NetworkVariableSerializationTypedInitializers))
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{
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networkVariableSerializationTypesTypeDef = netcodeTypeDef;
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continue;
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@@ -1007,103 +1007,103 @@ namespace Unity.Netcode.Editor.CodeGen
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switch (method.Name)
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{
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_UnmanagedByMemcpy):
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m_NetworkVariableSerializationTypes_InitializeSerializer_UnmanagedByMemcpy_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpyArray):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_UnmanagedByMemcpyArray):
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m_NetworkVariableSerializationTypes_InitializeSerializer_UnmanagedByMemcpyArray_MethodRef = method;
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break;
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#if UNITY_NETCODE_NATIVE_COLLECTION_SUPPORT
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpyList):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_UnmanagedByMemcpyList):
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m_NetworkVariableSerializationTypes_InitializeSerializer_UnmanagedByMemcpyList_MethodRef = method;
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break;
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#endif
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedINetworkSerializable):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_UnmanagedINetworkSerializable):
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m_NetworkVariableSerializationTypes_InitializeSerializer_UnmanagedINetworkSerializable_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedINetworkSerializableArray):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_UnmanagedINetworkSerializableArray):
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m_NetworkVariableSerializationTypes_InitializeSerializer_UnmanagedINetworkSerializableArray_MethodRef = method;
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break;
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#if UNITY_NETCODE_NATIVE_COLLECTION_SUPPORT
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedINetworkSerializableList):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_UnmanagedINetworkSerializableList):
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m_NetworkVariableSerializationTypes_InitializeSerializer_UnmanagedINetworkSerializableList_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_NativeHashSet):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_NativeHashSet):
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m_NetworkVariableSerializationTypes_InitializeSerializer_NativeHashSet_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_NativeHashMap):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_NativeHashMap):
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m_NetworkVariableSerializationTypes_InitializeSerializer_NativeHashMap_MethodRef = method;
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break;
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#endif
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_List):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_List):
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m_NetworkVariableSerializationTypes_InitializeSerializer_List_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_HashSet):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_HashSet):
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m_NetworkVariableSerializationTypes_InitializeSerializer_HashSet_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_Dictionary):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_Dictionary):
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m_NetworkVariableSerializationTypes_InitializeSerializer_Dictionary_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_ManagedINetworkSerializable):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_ManagedINetworkSerializable):
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m_NetworkVariableSerializationTypes_InitializeSerializer_ManagedINetworkSerializable_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_FixedString):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_FixedString):
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m_NetworkVariableSerializationTypes_InitializeSerializer_FixedString_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_FixedStringArray):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_FixedStringArray):
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m_NetworkVariableSerializationTypes_InitializeSerializer_FixedStringArray_MethodRef = method;
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break;
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#if UNITY_NETCODE_NATIVE_COLLECTION_SUPPORT
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case nameof(NetworkVariableSerializationTypes.InitializeSerializer_FixedStringList):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeSerializer_FixedStringList):
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m_NetworkVariableSerializationTypes_InitializeSerializer_FixedStringList_MethodRef = method;
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break;
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#endif
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_ManagedIEquatable):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_ManagedIEquatable):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_ManagedIEquatable_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_UnmanagedIEquatable):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_UnmanagedIEquatable_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatableArray):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_UnmanagedIEquatableArray):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_UnmanagedIEquatableArray_MethodRef = method;
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break;
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#if UNITY_NETCODE_NATIVE_COLLECTION_SUPPORT
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatableList):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_UnmanagedIEquatableList):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_UnmanagedIEquatableList_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_NativeHashSet):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_NativeHashSet):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_NativeHashSet_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_NativeHashMap):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_NativeHashMap):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_NativeHashMap_MethodRef = method;
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break;
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#endif
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_List):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_List):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_List_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_HashSet):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_HashSet):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_HashSet_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_Dictionary):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_Dictionary):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_Dictionary_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedValueEquals):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_UnmanagedValueEquals):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_UnmanagedValueEquals_MethodRef = method;
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break;
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedValueEqualsArray):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_UnmanagedValueEqualsArray):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_UnmanagedValueEqualsArray_MethodRef = method;
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break;
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#if UNITY_NETCODE_NATIVE_COLLECTION_SUPPORT
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedValueEqualsList):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_UnmanagedValueEqualsList):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_UnmanagedValueEqualsList_MethodRef = method;
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break;
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#endif
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case nameof(NetworkVariableSerializationTypes.InitializeEqualityChecker_ManagedClassEquals):
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case nameof(NetworkVariableSerializationTypedInitializers.InitializeEqualityChecker_ManagedClassEquals):
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m_NetworkVariableSerializationTypes_InitializeEqualityChecker_ManagedClassEquals_MethodRef = method;
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break;
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}
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