Files
VIVE-OpenXR-Unity/com.htc.upm.vive.openxr/Editor/ViveCompositionLayerEditor.cs
2023-09-14 18:17:47 +08:00

26 lines
537 B
C#

#if UNITY_EDITOR
using UnityEditor;
namespace VIVE.OpenXR.CompositionLayer
{
[CustomEditor(typeof(ViveCompositionLayer))]
internal class ViveCompositionLayerEditor : UnityEditor.Editor
{
private SerializedProperty enableAutoFallback;
void OnEnable()
{
enableAutoFallback = serializedObject.FindProperty("enableAutoFallback");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(enableAutoFallback);
serializedObject.ApplyModifiedProperties();
}
}
}
#endif