51 lines
1.3 KiB
C#
51 lines
1.3 KiB
C#
// Copyright HTC Corporation All Rights Reserved.
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using System.IO;
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using System.Text;
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using UnityEngine;
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namespace VIVE.OpenXR.Toolkits.BodyTracking.Demo
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{
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public class ProfilerLogger : MonoBehaviour
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{
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const string LOG_TAG = "VIVE.OpenXR.Toolkits.BodyTracking.Demo.ProfilerLogger ";
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private StringBuilder m_sb = null;
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internal StringBuilder sb {
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get {
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if (m_sb == null) { m_sb = new StringBuilder(); }
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return m_sb;
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}
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}
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void DEBUG(StringBuilder sb)
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{
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sb.Insert(0, LOG_TAG);
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Debug.Log(sb);
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}
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private string logFilePath;
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private void Awake()
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{
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logFilePath = Path.Combine(Application.persistentDataPath, "profiler_log");
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sb.Clear().Append("Profiler log file path: ").Append(logFilePath); DEBUG(sb);
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UnityEngine.Profiling.Profiler.logFile = logFilePath;
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UnityEngine.Profiling.Profiler.enableBinaryLog = true;
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UnityEngine.Profiling.Profiler.enabled = true;
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}
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public void ExitGame()
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{
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UnityEngine.Profiling.Profiler.enableBinaryLog = false;
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UnityEngine.Profiling.Profiler.enabled = false;
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/*string rawFilePath = logFilePath + ".raw";
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string destinationPath = "/sdcard/profiler_log.raw";
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File.Move(rawFilePath, destinationPath);
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sb.Clear().Append("Profiler log file saved to: ").Append(destinationPath); DEBUG(sb);*/
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Application.Quit();
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}
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}
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}
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