21 lines
435 B
C#
21 lines
435 B
C#
using System.Collections;
|
|
using UnityEngine;
|
|
using VIVE.OpenXR.Toolkits.RealisticHandInteraction;
|
|
|
|
namespace VIVE.OpenXR.Samples.RealisticHandInteraction
|
|
{
|
|
public class CheckPackage : MonoBehaviour
|
|
{
|
|
private void OnEnable()
|
|
{
|
|
StartCoroutine(CheckHandTrackingValid());
|
|
}
|
|
|
|
private IEnumerator CheckHandTrackingValid()
|
|
{
|
|
yield return new WaitUntil(() => DataWrapper.Validate());
|
|
gameObject.SetActive(false);
|
|
}
|
|
}
|
|
}
|