Files
VIVE-OpenXR-Unity/com.htc.upm.vive.openxr/Editor/VIVEFocus3FeatureSet.cs
2023-09-14 18:17:47 +08:00

31 lines
1.0 KiB
C#

// Copyright HTC Corporation All Rights Reserved.
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.XR.OpenXR.Features;
namespace VIVE.OpenXR
{
[OpenXRFeatureSet(
FeatureIds = new string[] {
VIVEFocus3Feature.featureId,
VIVEFocus3Profile.featureId,
Hand.ViveHandTracking.featureId,
"vive.vive.openxr.feature.compositionlayer",
"vive.vive.openxr.feature.compositionlayer.cylinder",
"vive.vive.openxr.feature.compositionlayer.colorscalebias",
Tracker.ViveWristTracker.featureId,
Hand.ViveHandInteraction.featureId,
"vive.vive.openxr.feature.foveation",
FacialTracking.ViveFacialTracking.featureId,
},
UiName = "VIVE XR Support",
Description = "Necessary to deploy an VIVE XR compatible app.",
FeatureSetId = "com.htc.vive.openxr.featureset.vivexr",
DefaultFeatureIds = new string[] { VIVEFocus3Feature.featureId, VIVEFocus3Profile.featureId, },
SupportedBuildTargets = new BuildTargetGroup[] { BuildTargetGroup.Android }
)]
sealed class VIVEFocus3FeatureSet { }
}
#endif