using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using VIVE.OpenXR.CompositionLayer; using VIVE.OpenXR.CompositionLayer.Passthrough; namespace VIVE.OpenXR { public class XR_HTC_passthrough_defs { public virtual XrResult xrCreatePassthroughHTC(XrPassthroughCreateInfoHTC createInfo, out XrPassthroughHTC passthrough) { passthrough = 0; return XrResult.XR_ERROR_RUNTIME_FAILURE; } public virtual XrResult xrDestroyPassthroughHTC(XrPassthroughHTC passthrough) { return XrResult.XR_ERROR_RUNTIME_FAILURE; } public virtual void GetOriginEndFrameLayerList(out List layers) { layers = new List(); } public virtual void SubmitLayers(List layers) { } public virtual XrSpace GetTrackingSpace() { return 0; } public virtual XrFrameState GetFrameState() { return new XrFrameState(); } } public static class XR_HTC_passthrough { static XR_HTC_passthrough_defs m_Instance = null; public static XR_HTC_passthrough_defs Interop { get { if (m_Instance == null) { m_Instance = new XR_HTC_passthrough_impls(); } return m_Instance; } } public static XrResult xrCreatePassthroughHTC(XrPassthroughCreateInfoHTC createInfo, out XrPassthroughHTC passthrough) { return Interop.xrCreatePassthroughHTC(createInfo,out passthrough); } public static XrResult xrDestroyPassthroughHTC(XrPassthroughHTC passthrough) { return Interop.xrDestroyPassthroughHTC(passthrough); } } }