{ "name": "com.htc.upm.vive.openxr", "displayName": "VIVE OpenXR Plugin - Windows", "version": "1.0.13", "unity": "2020.3", "description": "VIVE OpenXR Plugin - Windows provides (1) Vive Facial Tracking (2) Vive Cosmos Controller (3) Scene Understanding (4) Hand Tracking (5) Vive Focus3 Controller support for Unity OpenXR (6) Hand Interaction (7) Palm pose.", "keywords": [ "htc", "facial", "openxr", "xr", "reality", "input", "SceneUnderstanding", "pass through", "hand", "tracking" ], "dependencies": { "com.unity.xr.management": "3.2.16", "com.unity.xr.legacyinputhelpers": "2.1.2", "com.unity.inputsystem": "1.1.0-preview.1", "com.unity.xr.openxr": "1.4.2" }, "samples": [ { "displayName": "SceneUnderstanding Example", "description": "Shows OpenXR scene understanding snapshot mesh.", "path": "OpenXRSceneUnderstanding/Samples~/" }, { "displayName" : "FacialTracking Example", "description" : "Basic Sample showing how to create application with actual facial expressions on 3D avatars based on OpenXR facial tracking extension.", "path": "OpenXRFacialTracking/Samples~/" }, { "displayName" : "HandTracking Example", "description" : "Basic Sample showing how to create application for locating hand joints based on OpenXR hand tracking extension and retrieve hand interaction input from unity OpenXR Plugin.", "path": "OpenXRHandTracking/Samples~/" } ], "author": { "name": "HTC Corporation", "email": "vivesoftware@htc.com", "url": "https://www.htc.com" }, "homepage": "https://developer.vive.com/resources/openxr/", "documentationUrl": "https://developer.vive.com/resources/openxr/openxr-pcvr/documentation/" }