version 2.4.2
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using VIVE.OpenXR.EyeTracker;
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namespace VIVE.OpenXR.Samples.OpenXRInput
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{
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public class EyeTrackerTest : MonoBehaviour
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{
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const string LOG_TAG = "VIVE.OpenXR.Samples.OpenXRInput.EyeTrackerText";
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void DEBUG(string msg) { Debug.Log(LOG_TAG + " " + msg); }
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public Transform leftGazeTransform = null;
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public Transform rightGazeTransform = null;
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private Text m_Text = null;
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private void Awake()
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{
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m_Text = GetComponent<Text>();
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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m_Text.text = "[Eye Tracker]\n";
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m_Text.text += "Left Gaze:\n";
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XR_HTC_eye_tracker.Interop.GetEyeGazeData(out XrSingleEyeGazeDataHTC[] out_gazes);
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XrSingleEyeGazeDataHTC leftGaze = out_gazes[(int)XrEyePositionHTC.XR_EYE_POSITION_LEFT_HTC];
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m_Text.text += "isValid: " + leftGaze.isValid + "\n";
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m_Text.text += "position ( " + leftGaze.gazePose.position.ToUnityVector().x.ToString("F4") + ", "+leftGaze.gazePose.position.ToUnityVector().y.ToString("F4") + ", " + leftGaze.gazePose.position.ToUnityVector().z.ToString("F4") + ")\n";
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m_Text.text += "rotation ( " + leftGaze.gazePose.orientation.ToOpenXRQuaternion().x.ToString("F4") + ", "+leftGaze.gazePose.orientation.ToOpenXRQuaternion().y.ToString("F4") + ", " + leftGaze.gazePose.orientation.ToOpenXRQuaternion().z.ToString("F4") + ", " + leftGaze.gazePose.orientation.ToOpenXRQuaternion().w.ToString("F4") + ")\n";
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leftGazeTransform.position = leftGaze.gazePose.position.ToUnityVector();
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leftGazeTransform.rotation = leftGaze.gazePose.orientation.ToUnityQuaternion();
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m_Text.text += "Right Gaze:\n";
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XrSingleEyeGazeDataHTC rightGaze = out_gazes[(int)XrEyePositionHTC.XR_EYE_POSITION_RIGHT_HTC];
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m_Text.text += "isValid: " + rightGaze.isValid + "\n";
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m_Text.text += "position ( " + rightGaze.gazePose.position.ToUnityVector().x.ToString("F4") + ", " + rightGaze.gazePose.position.ToUnityVector().y.ToString("F4") + ", " + rightGaze.gazePose.position.ToUnityVector().z.ToString("F4") + ")\n";
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m_Text.text += "rotation ( " + rightGaze.gazePose.orientation.ToOpenXRQuaternion().x.ToString("F4") + ", " +rightGaze.gazePose.orientation.ToOpenXRQuaternion().y.ToString("F4") + ", " + rightGaze.gazePose.orientation.ToOpenXRQuaternion().z.ToString("F4") + ", " + rightGaze.gazePose.orientation.ToOpenXRQuaternion().w.ToString("F4") + ")\n\n";
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rightGazeTransform.position = rightGaze.gazePose.position.ToUnityVector();
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rightGazeTransform.rotation = rightGaze.gazePose.orientation.ToUnityQuaternion();
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m_Text.text += "Left Pupil:\n";
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XR_HTC_eye_tracker.Interop.GetEyePupilData(out XrSingleEyePupilDataHTC[] out_pupils);
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XrSingleEyePupilDataHTC leftPupil = out_pupils[(int)XrEyePositionHTC.XR_EYE_POSITION_LEFT_HTC];
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m_Text.text += "isDiameterValid: " + leftPupil.isDiameterValid + "\tisPositionValid: " + leftPupil.isPositionValid+ "\n";
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m_Text.text += "pupilDiameter: " + leftPupil.pupilDiameter + "\n";
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m_Text.text += "position ( " + leftPupil.pupilPosition.x.ToString("F4") + ", " + leftPupil.pupilPosition.y.ToString("F4") + ")\n";
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//m_Text.text += "tracked: " + tracked + "\n";
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m_Text.text += "Right Pupil:\n";
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XrSingleEyePupilDataHTC rightPupil = out_pupils[(int)XrEyePositionHTC.XR_EYE_POSITION_RIGHT_HTC];
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m_Text.text += "isDiameterValid: " + rightPupil.isDiameterValid + "\tisPositionValid: " + rightPupil.isPositionValid + "\n";
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m_Text.text += "pupilDiameter: " + rightPupil.pupilDiameter + "\n";
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m_Text.text += "position ( " + rightPupil.pupilPosition.x.ToString("F4") + ", " + rightPupil.pupilPosition.y.ToString("F4") + ")\n\n";
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m_Text.text += "Left eye geometric:\n";
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XR_HTC_eye_tracker.Interop.GetEyeGeometricData(out XrSingleEyeGeometricDataHTC[] out_geometrics);
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XrSingleEyeGeometricDataHTC leftGeometric = out_geometrics[(int)XrEyePositionHTC.XR_EYE_POSITION_LEFT_HTC];
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m_Text.text += "isValid: " + leftGeometric.isValid + "\n";
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m_Text.text += "Openness: " + leftGeometric.eyeOpenness.ToString("F3") + "\tSqueeze: " + leftGeometric.eyeSqueeze.ToString("F3") + "\tWide: " + leftGeometric.eyeWide.ToString("F3") + "\n";
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m_Text.text += "Right eye geometric:\n";
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XrSingleEyeGeometricDataHTC rightGeometric = out_geometrics[(int)XrEyePositionHTC.XR_EYE_POSITION_RIGHT_HTC];
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m_Text.text += "isValid: " + rightGeometric.isValid + "\n";
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m_Text.text += "Openness: " + rightGeometric.eyeOpenness.ToString("F3") + "\tSqueeze: " + rightGeometric.eyeSqueeze.ToString("F3") + "\tWide: " + rightGeometric.eyeWide.ToString("F3") + "\n";
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}
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}
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}
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maxTextureSize: 512
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user