version 2.0.0
This commit is contained in:
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using System;
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using System.Collections;
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using UnityEngine;
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namespace VIVE.OpenXR.SceneUnderstanding
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{
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public enum XrSceneComputeConsistencyMSFT
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{
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SnapshotComplete = 1,
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SnapshotIncompleteFast = 2,
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OcclusionOptimized = 3,
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}
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public enum XrSceneBoundType
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{
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Sphere = 1,
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OrientedBox = 2,
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Frustum = 3,
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}
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public enum XrSceneComputeFeatureMSFT
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{
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XR_SCENE_COMPUTE_FEATURE_PLANE_MSFT = 1,
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XR_SCENE_COMPUTE_FEATURE_PLANE_MESH_MSFT = 2,
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XR_SCENE_COMPUTE_FEATURE_VISUAL_MESH_MSFT = 3,
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XR_SCENE_COMPUTE_FEATURE_COLLIDER_MESH_MSFT = 4,
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XR_SCENE_COMPUTE_FEATURE_SERIALIZE_SCENE_MSFT = 1000098000,
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XR_SCENE_COMPUTE_FEATURE_OCCLUSION_HINT_MSFT = 1000099000,
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XR_SCENE_COMPUTE_FEATURE_MAX_ENUM_MSFT = 0x7FFFFFFF
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}
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public enum XrMeshComputeLodMSFT
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{
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Coarse = 1,
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Medium = 2,
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Fine = 3,
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Unlimited = 4,
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}
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public enum XrSceneComponentTypeMSFT
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{
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XR_SCENE_COMPONENT_TYPE_INVALID_MSFT = -1,
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XR_SCENE_COMPONENT_TYPE_OBJECT_MSFT = 1,
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XR_SCENE_COMPONENT_TYPE_PLANE_MSFT = 2,
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XR_SCENE_COMPONENT_TYPE_VISUAL_MESH_MSFT = 3,
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XR_SCENE_COMPONENT_TYPE_COLLIDER_MESH_MSFT = 4,
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XR_SCENE_COMPONENT_TYPE_SERIALIZED_SCENE_FRAGMENT_MSFT = 1000098000,
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XR_SCENE_COMPONENT_TYPE_MAX_ENUM_MSFT = 0x7FFFFFFF
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}
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public enum XrSceneObjectTypeMSFT
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{
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XR_SCENE_OBJECT_TYPE_UNCATEGORIZED_MSFT = -1,
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XR_SCENE_OBJECT_TYPE_BACKGROUND_MSFT = 1,
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XR_SCENE_OBJECT_TYPE_WALL_MSFT = 2,
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XR_SCENE_OBJECT_TYPE_FLOOR_MSFT = 3,
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XR_SCENE_OBJECT_TYPE_CEILING_MSFT = 4,
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XR_SCENE_OBJECT_TYPE_PLATFORM_MSFT = 5,
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XR_SCENE_OBJECT_TYPE_INFERRED_MSFT = 6,
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XR_SCENE_OBJECT_TYPE_MAX_ENUM_MSFT = 0x7FFFFFFF
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}
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public enum XrScenePlaneAlignmentTypeMSFT
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{
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XR_SCENE_PLANE_ALIGNMENT_TYPE_NON_ORTHOGONAL_MSFT = 0,
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XR_SCENE_PLANE_ALIGNMENT_TYPE_HORIZONTAL_MSFT = 1,
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XR_SCENE_PLANE_ALIGNMENT_TYPE_VERTICAL_MSFT = 2,
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XR_SCENE_PLANE_ALIGNMENT_TYPE_MAX_ENUM_MSFT = 0x7FFFFFFF
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}
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public enum XrSceneComputeStateMSFT
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{
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XR_SCENE_COMPUTE_STATE_NONE_MSFT = 0,
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XR_SCENE_COMPUTE_STATE_UPDATING_MSFT = 1,
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XR_SCENE_COMPUTE_STATE_COMPLETED_MSFT = 2,
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XR_SCENE_COMPUTE_STATE_COMPLETED_WITH_ERROR_MSFT = 3,
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XR_SCENE_COMPUTE_STATE_MAX_ENUM_MSFT = 0x7FFFFFFF
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}
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public struct XrUuidMSFT
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{
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public byte byte0;
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public byte byte1;
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public byte byte2;
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public byte byte3;
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public byte byte4;
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public byte byte5;
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public byte byte6;
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public byte byte7;
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public byte byte8;
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public byte byte9;
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public byte byte10;
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public byte byte11;
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public byte byte12;
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public byte byte13;
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public byte byte14;
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public byte byte15;
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public byte byte16;
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}
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public struct XrSceneObserverCreateInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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}
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public struct XrSceneCreateInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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}
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public struct XrSceneSphereBoundMSFT
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{
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public XrVector3f center;
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public float radius;
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}
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public struct XrSceneOrientedBoxBoundMSFT
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{
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public XrPosef pose;
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public XrVector3f extents;
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}
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public struct XrSceneFrustumBoundMSFT
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{
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public XrPosef pose;
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public XrFovf fov;
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public float farDistance;
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}
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public struct XrSceneBoundsMSFT
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{
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public ulong space;
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public long time;
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public uint sphereCount;
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// XrSceneSphereBoundMSFT
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public IntPtr spheres;
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public uint boxCount;
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// XrSceneOrientedBoxBoundMSFT
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public IntPtr boxes;
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public uint frustumCount;
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// XrSceneFrustumBoundMSFT
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public IntPtr frustums;
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}
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public struct XrNewSceneComputeInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint requestedFeatureCount;
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// XrSceneComputeFeatureMSFT array
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public IntPtr requestedFeatures;
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public uint disableInferredSceneObjects;
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public XrSceneBoundsMSFT bounds;
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}
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// XrVisualMeshComputeLodInfoMSFT extends XrNewSceneComputeInfoMSFT
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public struct XrVisualMeshComputeLodInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public XrMeshComputeLodMSFT lod;
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}
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public struct XrSceneComponentMSFT
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{
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public XrSceneComponentTypeMSFT componentType;
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public XrUuidMSFT componentId;
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public XrUuidMSFT parentObjectId;
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public long updateTime;
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}
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public struct XrSceneComponentsMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint componentCapacityInput;
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public uint componentCountOutput;
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// XrSceneComponentMSFT array
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public IntPtr components;
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}
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public struct XrSceneComponentsGetInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public XrSceneComponentTypeMSFT componentType;
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}
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public struct XrSceneComponentLocationMSFT
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{
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public ulong flags;
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public XrPosef pose;
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}
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public struct XrSceneComponentLocationsMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint locationCount;
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// XrSceneComponentLocationMSFT array
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public IntPtr locations;
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}
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public struct XrSceneComponentsLocateInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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// XrSpace
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public ulong baseSpace;
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// XrTime
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public long time;
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public uint idCount;
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// XrUuidMSFT array
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public IntPtr ids;
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}
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public struct XrSceneObjectMSFT
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{
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public XrSceneObjectTypeMSFT objectType;
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}
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// XrSceneObjectsMSFT extends XrSceneComponentsMSFT
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public struct XrSceneObjectsMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint sceneObjectCount;
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// XrSceneObjectMSFT array
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public IntPtr sceneObjects;
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}
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// XrSceneComponentParentFilterInfoMSFT extends XrSceneComponentsGetInfoMSFT
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public struct XrSceneComponentParentFilterInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public XrUuidMSFT parentObjectId;
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}
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// XrSceneObjectTypesFilterInfoMSFT extends XrSceneComponentsGetInfoMSFT
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public struct XrSceneObjectTypesFilterInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint objectTypeCount;
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// XrSceneObjectTypeMSFT array
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public IntPtr objectTypes;
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}
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public struct XrScenePlaneMSFT
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{
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public XrScenePlaneAlignmentTypeMSFT alignment;
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public XrExtent2Df size;
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public ulong meshBufferId;
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// XrBool32
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public uint supportsIndicesUint16;
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}
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// XrScenePlanesMSFT extends XrSceneComponentsMSFT
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public struct XrScenePlanesMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint scenePlaneCount;
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// XrScenePlaneMSFT array
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public IntPtr scenePlanes;
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}
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// XrScenePlaneAlignmentFilterInfoMSFT extends XrSceneComponentsGetInfoMSFT
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public struct XrScenePlaneAlignmentFilterInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint alignmentCount;
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// XrScenePlaneAlignmentTypeMSFT array
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public IntPtr alignments;
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}
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public struct XrSceneMeshMSFT
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{
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public ulong meshBufferId;
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// XrBool32
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public uint supportsIndicesUint16;
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}
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// XrSceneMeshesMSFT extends XrSceneComponentsMSFT
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public struct XrSceneMeshesMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint sceneMeshCount;
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// XrSceneMeshMSFT array
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public IntPtr sceneMeshes;
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}
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public struct XrSceneMeshBuffersGetInfoMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public ulong meshBufferId;
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}
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public struct XrSceneMeshBuffersMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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}
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public struct XrSceneMeshVertexBufferMSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint vertexCapacityInput;
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public uint vertexCountOutput;
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// XrVector3f array
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public IntPtr vertices;
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}
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public struct XrSceneMeshIndicesUint32MSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint indexCapacityInput;
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public uint indexCountOutput;
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// uint32_t array
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public IntPtr indices;
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}
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public struct XrSceneMeshIndicesUint16MSFT
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{
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public XrStructureType type;
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public IntPtr next;
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public uint indexCapacityInput;
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public uint indexCountOutput;
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// uint16_t array
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public IntPtr indices;
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}
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public struct XrSystemPassThroughCameraInfoHTC
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{
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public float focalLengthX;
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public float focalLengthY;
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public float opticalCenterX;
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public float opticalCenterY;
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public uint imageWidth;
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public uint imageHeight;
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public uint imageChannelCount;
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}
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public struct XrSystemPassThroughPropertiesHTC
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{
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public XrStructureType type;
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public IntPtr next;
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public uint supportsPassThrough;
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XrSystemPassThroughCameraInfoHTC leftCameraInfo;
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XrSystemPassThroughCameraInfoHTC rightCameraInfo;
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public int deviceType;
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public long format;
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}
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delegate int xrGetInstanceProcDelegate(ulong instance, string name, out IntPtr function);
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public static class ViveSceneUnderstandingHelper
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{
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}
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}
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