version 2.0.0
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace VIVE.OpenXR {
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public class DisableVisibilityMask
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{
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static GameObject Provider;
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[RuntimeInitializeOnLoadMethod]
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static void Start()
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{
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Provider = new GameObject();
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Provider.AddComponent<VisibilityMaskDisabler>();
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}
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}
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}
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