add package files

This commit is contained in:
VR164000
2023-06-15 09:52:08 +08:00
parent 06d41412be
commit a0b3b91879
382 changed files with 44971 additions and 0 deletions

View File

@@ -0,0 +1,83 @@
using System;
using UnityEngine.InputSystem;
using UnityEngine.UI;
using UnityEngine;
public class Controller : MonoBehaviour
{
[SerializeField]
private InputActionReference m_ActionReferenceTrigger;
public InputActionReference actionReferenceTrigger { get => m_ActionReferenceTrigger ; set => m_ActionReferenceTrigger=value; }
public TextMesh pinchValue;
//[SerializeField]
//private InputActionReference m_ActionReferenceGrip;
//public InputActionReference actionReferenceGrip { get => m_ActionReferenceGrip ; set => m_ActionReferenceGrip=value; }
Type lastActiveType_Trigger = null;
// Update is called once per frame
void Update()
{
pinchValue.text = "0";
if ( actionReferenceTrigger != null && actionReferenceTrigger.action != null
&& actionReferenceTrigger.action.enabled && actionReferenceTrigger.action.controls.Count > 0
/*&& actionReferenceGrip != null && actionReferenceGrip.action != null
&& actionReferenceGrip.action.enabled && actionReferenceGrip.action.controls.Count > 0*/)
{
// Grip
//Type typeToUse_Grip = null;
//if(actionReferenceGrip.action.activeControl != null)
//{
// typeToUse_Grip = actionReferenceGrip.action.activeControl.valueType;
//}
//else
//{
// typeToUse_Grip = lastActiveType_Grip;
//}
//if(typeToUse_Grip == typeof(float))
//{
// lastActiveType_Grip = typeof(float);
// float value = actionReferenceGrip.action.ReadValue<float>();
// if(value > 0.5)
// {
// if(!isSwitchedMeshPrefab)
// {
// isSwitchedMeshPrefab = true;
// Debug.Log("Press Button B.");
// //if(MeshSubSystem != null)
// //{
// // MeshSubSystem.GetComponent<UnityEngine.XR.OpenXR.Samples.MeshingFeature.MeshingBehaviour>().SwitchMeshPrefab();
// //}
// }
// }
// else
// {
// isSwitchedMeshPrefab = false;
// }
//}
// Trigger
Type typeToUse_Trigger = null;
if(actionReferenceTrigger.action.activeControl != null)
{
typeToUse_Trigger = actionReferenceTrigger.action.activeControl.valueType;
}
else
{
typeToUse_Trigger = lastActiveType_Trigger;
}
if(typeToUse_Trigger == typeof(float))
{
lastActiveType_Trigger = typeof(float);
float value = actionReferenceTrigger.action.ReadValue<float>();
pinchValue.text = value.ToString();
}
}
}
}