Update package file to 1.0.13
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# **VIVE OpenXR Plugin - Windows** For Unity - v1.0.12
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# **VIVE OpenXR Plugin - Windows** For Unity - v1.0.13
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Copyright HTC Corporation. All Rights Reserved.
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**VIVE OpenXR Plugin - Windows**: This plugin provides support for openxr based on the following specifications.
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- [Hand Interaction](https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_HTC_hand_interaction)
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- [Palm pose](https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_EXT_palm_pose)
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---
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## Changes for v1.0.13 - 2023/06/26
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- Fix problem that "OpenXR.Input.PoseControl" and "OpenXR.Input.Pose" are deprecated after OpenXR Plugin 1.6.0.
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1. When **USE_INPUT_SYSTEM_POSE_CONTROL** is defined, switch to use InputSystem.XR.PoseControl; otherwise, use OpenXR.Input.PoseControl for backward compatibility.
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2. When **USE_INPUT_SYSTEM_POSE_CONTROL** is defined, switch to use InputSystem.XR.PoseState; otherwise, use OpenXR.Input.Pose for backward compatibility.
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## Changes for v1.0.12 - 2023/06/02
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- Remove Eye gaze sample.It is recommended to use the Controller sample provided by the Unity OpenXR Plugin to test eye gaze.
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