Update package file to 1.0.13

This commit is contained in:
Andy_YC_Chen
2023-06-26 16:37:49 +08:00
parent 2c956c9090
commit 8c0baa899c
11 changed files with 32 additions and 11 deletions

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@@ -1,4 +1,4 @@
# **VIVE OpenXR Plugin - Windows** For Unity - v1.0.12
# **VIVE OpenXR Plugin - Windows** For Unity - v1.0.13
Copyright HTC Corporation. All Rights Reserved.
**VIVE OpenXR Plugin - Windows**: This plugin provides support for openxr based on the following specifications.
@@ -10,6 +10,11 @@ Copyright HTC Corporation. All Rights Reserved.
- [Hand Interaction](https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_HTC_hand_interaction)
- [Palm pose](https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_EXT_palm_pose)
---
## Changes for v1.0.13 - 2023/06/26
- Fix problem that "OpenXR.Input.PoseControl" and "OpenXR.Input.Pose" are deprecated after OpenXR Plugin 1.6.0.
1. When **USE_INPUT_SYSTEM_POSE_CONTROL** is defined, switch to use InputSystem.XR.PoseControl; otherwise, use OpenXR.Input.PoseControl for backward compatibility.
2. When **USE_INPUT_SYSTEM_POSE_CONTROL** is defined, switch to use InputSystem.XR.PoseState; otherwise, use OpenXR.Input.Pose for backward compatibility.
## Changes for v1.0.12 - 2023/06/02
- Remove Eye gaze sample.It is recommended to use the Controller sample provided by the Unity OpenXR Plugin to test eye gaze.