version 2.2.0
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.XR.OpenXR;
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using VIVE.OpenXR.Hand;
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namespace VIVE.OpenXR.Toolkits.CustomGesture
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{
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//Straight = 1,
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//Bending = 2,
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//Bended = 3,
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public class CustomGestureManager : MonoBehaviour
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{
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//public CGEnums.HandFlag Hand;
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public FingerStatusDefiner ThumbDefiner;
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public FingerStatusDefiner IndexDefiner;
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public FingerStatusDefiner MiddleDefiner;
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public FingerStatusDefiner RingDefiner;
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public FingerStatusDefiner PinkyDefiner;
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static HandJoint[] LeftHandJoints = NewHandJointArray();
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static HandJoint[] RightHandJoints = NewHandJointArray();
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static int LeftLastCalculationTime = -1;
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static int RightLastCalculationTime = -1;
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static HandJoint[] NewHandJointArray()
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{
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HandJoint[] _Joints = new HandJoint[(int)XrHandJointEXT.XR_HAND_JOINT_MAX_ENUM_EXT];
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for (int i = 0; i < _Joints.Length; i++)
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{
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_Joints[i] = new HandJoint();
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}
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return _Joints;
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}
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public static HandJoint[] GetHandJointLocations(CGEnums.HandFlag hand)
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{
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Update_HandJoints(hand);
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return hand == CGEnums.HandFlag.Left ? LeftHandJoints : RightHandJoints;
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}
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static void Update_HandJoints(CGEnums.HandFlag hand)
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{
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if ((hand == CGEnums.HandFlag.Left ? LeftLastCalculationTime : RightLastCalculationTime) == Time.frameCount)
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{
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return;
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}
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if (hand == CGEnums.HandFlag.Left)
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{
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LeftLastCalculationTime = Time.frameCount;
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}
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else
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{
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RightLastCalculationTime = Time.frameCount;
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}
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XrHandJointLocationEXT[] jointLocations = new XrHandJointLocationEXT[(int)XrHandJointEXT.XR_HAND_JOINT_MAX_ENUM_EXT];
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ViveHandTracking feature = OpenXRSettings.Instance.GetFeature<ViveHandTracking>();
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//Debug.Log("CustomGestureManager GetHandJointLocations() feat: " + feature
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//+", fGetJLocLeft: " + feature.GetJointLocations(hand == CGEnums.HandFlag.Left, out jointLocations)
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//+", fGetJLocRight: " + feature.GetJointLocations(hand == CGEnums.HandFlag.Right, out jointLocations));
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if (feature && feature.GetJointLocations(hand == CGEnums.HandFlag.Left, out jointLocations))
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{
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//Debug.Log("CustomGestureManager GetHandJointLocations()!");
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for (int i = 0; i < (int)XrHandJointEXT.XR_HAND_JOINT_MAX_ENUM_EXT; i++)
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{
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if (hand == CGEnums.HandFlag.Left)
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{
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LeftHandJoints[i].position.x = jointLocations[i].pose.position.x;
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LeftHandJoints[i].position.y = jointLocations[i].pose.position.y;
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LeftHandJoints[i].position.z = -jointLocations[i].pose.position.z;
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LeftHandJoints[i].rotation.x = jointLocations[i].pose.orientation.x;
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LeftHandJoints[i].rotation.y = jointLocations[i].pose.orientation.y;
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LeftHandJoints[i].rotation.z = -jointLocations[i].pose.orientation.z;
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LeftHandJoints[i].rotation.w = -jointLocations[i].pose.orientation.w;
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}
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else
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{
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RightHandJoints[i].position.x = jointLocations[i].pose.position.x;
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RightHandJoints[i].position.y = jointLocations[i].pose.position.y;
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RightHandJoints[i].position.z = -jointLocations[i].pose.position.z;
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RightHandJoints[i].rotation.x = jointLocations[i].pose.orientation.x;
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RightHandJoints[i].rotation.y = jointLocations[i].pose.orientation.y;
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RightHandJoints[i].rotation.z = -jointLocations[i].pose.orientation.z;
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RightHandJoints[i].rotation.w = -jointLocations[i].pose.orientation.w;
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}
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//if ((jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_ORIENTATION_VALID_BIT) != 0)
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//Debug.Log("CustomGestureManager GetHandJointLocations() ORIENTATION_VALID_BIT not 0");
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//if ((jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_POSITION_VALID_BIT) != 0)
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//Debug.Log("CustomGestureManager GetHandJointLocations() LOCATION_POSITION_VALID_BIT not 0");
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//if ((jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_POSITION_TRACKED_BIT) != 0)
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//Debug.Log("CustomGestureManager GetHandJointLocations() POSITION_TRACKED_BIT not 0");
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//if ((jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_ORIENTATION_TRACKED_BIT) != 0)
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//Debug.Log("CustomGestureManager GetHandJointLocations() ORIENTATION_TRACKED_BIT not 0");
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if ((jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_POSITION_TRACKED_BIT) != 0 && (jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_ORIENTATION_TRACKED_BIT) != 0
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&& (jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_ORIENTATION_VALID_BIT) != 0 && (jointLocations[i].locationFlags & XrSpaceLocationFlags.XR_SPACE_LOCATION_POSITION_VALID_BIT) != 0)
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{
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(hand == CGEnums.HandFlag.Left ? LeftHandJoints[i] : RightHandJoints[i]).isValid = true;
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//if (hand == CGEnums.HandFlag.Left) Debug.Log("CustomGestureManager GetHandJointLocations() set isValid to true(If_BIT)! Left");
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//else Debug.Log("CustomGestureManager GetHandJointLocations() set isValid to true(If_BIT)! Right");
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}
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else
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{
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(hand == CGEnums.HandFlag.Left ? LeftHandJoints[i] : RightHandJoints[i]).isValid = false;
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//if (hand == CGEnums.HandFlag.Left) Debug.Log("CustomGestureManager GetHandJointLocations() set isValid to false(If)! Left");
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//else Debug.Log("CustomGestureManager GetHandJointLocations() set isValid to true(If)! Right");
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}
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}
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}
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else
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{
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if (hand == CGEnums.HandFlag.Left)
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{
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for (int i = 0; i < (int)XrHandJointEXT.XR_HAND_JOINT_MAX_ENUM_EXT; i++)
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{
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LeftHandJoints[i].isValid = false;
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}
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//Debug.Log("CustomGestureManager GetHandJointLocations() set isValid to false(else) Left!");
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}
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else
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{
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for (int i = 0; i < (int)XrHandJointEXT.XR_HAND_JOINT_MAX_ENUM_EXT; i++)
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{
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RightHandJoints[i].isValid = false;
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}
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//Debug.Log("CustomGestureManager GetHandJointLocations() set isValid to false(else) Right!");
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}
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}
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}
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public CGEnums.FingerStatus GetFingerStatus(CGEnums.HandFlag _Hand, CGEnums.FingerFlag _Finger)
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{
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switch (_Finger)
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{
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case CGEnums.FingerFlag.Thumb:
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if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_THUMB_DISTAL_EXT) == 0.0f &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_THUMB_PROXIMAL_EXT) == 0.0f)
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{
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return CGEnums.FingerStatus.None;
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}
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else if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_THUMB_DISTAL_EXT) > ThumbDefiner.StraightDistalLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_THUMB_PROXIMAL_EXT) > ThumbDefiner.StraightProximalLowBound)
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{
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return CGEnums.FingerStatus.Straight;
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}
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else if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_THUMB_DISTAL_EXT) < ThumbDefiner.BendingDistalLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_THUMB_PROXIMAL_EXT) < ThumbDefiner.BendingProximalLowBound)
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{
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return CGEnums.FingerStatus.Bended;
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}
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return CGEnums.FingerStatus.Bending;
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case CGEnums.FingerFlag.Index:
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if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_DISTAL_EXT) == 0.0f &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_INTERMEDIATE_EXT) == 0.0f &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_PROXIMAL_EXT) == 0.0f)
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{
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return CGEnums.FingerStatus.None;
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}
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else if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_DISTAL_EXT) > IndexDefiner.StraightDistalLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_INTERMEDIATE_EXT) > IndexDefiner.StraightIntermediateLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_DISTAL_EXT) > IndexDefiner.StraightProximalLowBound)
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{
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return CGEnums.FingerStatus.Straight;
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}
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else if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_DISTAL_EXT) < IndexDefiner.BendingDistalLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_INTERMEDIATE_EXT) < IndexDefiner.BendingIntermediateLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_INDEX_PROXIMAL_EXT) < IndexDefiner.BendingProximalLowBound)
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{
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return CGEnums.FingerStatus.Bended;
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}
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return CGEnums.FingerStatus.Bending;
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case CGEnums.FingerFlag.Middle:
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if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_MIDDLE_DISTAL_EXT) > MiddleDefiner.StraightDistalLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_MIDDLE_INTERMEDIATE_EXT) > MiddleDefiner.StraightIntermediateLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_MIDDLE_DISTAL_EXT) > MiddleDefiner.StraightProximalLowBound)
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{
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return CGEnums.FingerStatus.Straight;
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}
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else if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_MIDDLE_DISTAL_EXT) < MiddleDefiner.BendingDistalLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_MIDDLE_INTERMEDIATE_EXT) < MiddleDefiner.BendingIntermediateLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_MIDDLE_PROXIMAL_EXT) < MiddleDefiner.BendingProximalLowBound)
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{
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return CGEnums.FingerStatus.Bended;
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}
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return CGEnums.FingerStatus.Bending;
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case CGEnums.FingerFlag.Ring:
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if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_RING_DISTAL_EXT) > RingDefiner.StraightDistalLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_RING_INTERMEDIATE_EXT) > RingDefiner.StraightIntermediateLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_RING_DISTAL_EXT) > RingDefiner.StraightProximalLowBound)
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{
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return CGEnums.FingerStatus.Straight;
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}
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else if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_RING_DISTAL_EXT) < RingDefiner.BendingDistalLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_RING_INTERMEDIATE_EXT) < RingDefiner.BendingIntermediateLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_RING_PROXIMAL_EXT) < RingDefiner.BendingProximalLowBound)
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{
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return CGEnums.FingerStatus.Bended;
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}
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return CGEnums.FingerStatus.Bending;
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case CGEnums.FingerFlag.Pinky:
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if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_LITTLE_DISTAL_EXT) > PinkyDefiner.StraightDistalLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_LITTLE_INTERMEDIATE_EXT) > PinkyDefiner.StraightIntermediateLowBound &&
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_LITTLE_DISTAL_EXT) > PinkyDefiner.StraightProximalLowBound)
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{
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return CGEnums.FingerStatus.Straight;
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}
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else if (GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_LITTLE_DISTAL_EXT) < PinkyDefiner.BendingDistalLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_LITTLE_INTERMEDIATE_EXT) < PinkyDefiner.BendingIntermediateLowBound ||
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GetAngleofHandNode(_Hand, XrHandJointEXT.XR_HAND_JOINT_LITTLE_PROXIMAL_EXT) < PinkyDefiner.BendingProximalLowBound)
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{
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return CGEnums.FingerStatus.Bended;
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}
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return CGEnums.FingerStatus.Bending;
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}
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return CGEnums.FingerStatus.None;
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}
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static float GetAngleofHandNode(CGEnums.HandFlag _Hand, XrHandJointEXT _HandJoint)
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{
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Vector3 _Bone1Dir = Vector3.zero, _Bone2Dir = Vector3.zero;
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if (_HandJoint != XrHandJointEXT.XR_HAND_JOINT_THUMB_DISTAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_RING_DISTAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_MIDDLE_DISTAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_LITTLE_DISTAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_INDEX_DISTAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_RING_INTERMEDIATE_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_MIDDLE_INTERMEDIATE_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_LITTLE_INTERMEDIATE_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_INDEX_INTERMEDIATE_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_THUMB_PROXIMAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_RING_PROXIMAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_MIDDLE_PROXIMAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_LITTLE_PROXIMAL_EXT &&
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_HandJoint != XrHandJointEXT.XR_HAND_JOINT_INDEX_PROXIMAL_EXT)
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{
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Debug.LogError("_HandJoint has to be a joint between two bones on the fingers!");
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return (float)double.NaN;
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}
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HandJoint[] _Joints = GetHandJointLocations(_Hand);
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_Bone1Dir = _Joints[(int)(_HandJoint + 1)].position - _Joints[(int)_HandJoint].position;
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_Bone2Dir = _Joints[(int)(_HandJoint - 1)].position - _Joints[(int)_HandJoint].position;
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return Vector3.Angle(_Bone1Dir, _Bone2Dir);
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}
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}
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}
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