version 2.5.0
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@@ -15,8 +15,8 @@ using UnityEditor.XR.OpenXR.Features;
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namespace VIVE.OpenXR.EyeTracker
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{
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#if UNITY_EDITOR
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[OpenXRFeature(UiName = "VIVE XR Eye Tracker",
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BuildTargetGroups = new[] { BuildTargetGroup.Standalone },
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[OpenXRFeature(UiName = "VIVE XR Eye Tracker (Beta)",
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BuildTargetGroups = new[] { BuildTargetGroup.Android, BuildTargetGroup.Standalone },
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Company = "HTC",
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Desc = "Support the eye tracker extension.",
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DocumentationLink = "..\\Documentation",
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