Version 1.1. Generic parameters support

This commit is contained in:
Anton Zhernosek
2023-06-03 22:09:15 +02:00
parent 90b433967e
commit e7648cb9d9
13 changed files with 1022 additions and 767 deletions

3
CHANGELOG.md Normal file
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@@ -0,0 +1,3 @@
### 1.1.0
Added support for generic arguments. Works like a generic Func, where the last generic argument is the return type of the function. Having only the return value will look for getter properties aswell. Having > 1 generic argument will only look for suitable public methods

7
CHANGELOG.md.meta Normal file
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@@ -1,5 +1,5 @@
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@@ -17,8 +17,8 @@ using Object = UnityEngine.Object;
namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
{ {
[CustomPropertyDrawer(typeof(SerializableFunc<>))] [CustomPropertyDrawer(typeof(SerializableFuncBase<>), true)]
public class SerializableFuncPropertyDrawer : PropertyDrawer public class SerializableFuncBasePropertyDrawer : PropertyDrawer
{ {
private const string Target_Function_Label = "Target Function"; private const string Target_Function_Label = "Target Function";
private const string Target_Object_Label = "Target Object"; private const string Target_Object_Label = "Target Object";
@@ -29,6 +29,8 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
private const string MixedValueContent_Property_Name = "mixedValueContent"; private const string MixedValueContent_Property_Name = "mixedValueContent";
private static BindingFlags SuitableMethodsFlags = BindingFlags.FlattenHierarchy | BindingFlags.Public | BindingFlags.Instance;
#region GUI Drawing #region GUI Drawing
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
@@ -98,7 +100,7 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
EditorGUI.indentLevel = indentLevel; EditorGUI.indentLevel = indentLevel;
} }
private void DrawMethodNameProperty(ref Rect previousRect, private Rect DrawMethodNameProperty(ref Rect previousRect,
SerializedProperty funcProperty, SerializedProperty funcProperty,
SerializedProperty targetObjectSerializedProperty, SerializedProperty targetObjectSerializedProperty,
SerializedProperty targetMethodSerializedProperty) SerializedProperty targetMethodSerializedProperty)
@@ -120,6 +122,7 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
else else
{ {
StringBuilder stringBuilder = new StringBuilder(); StringBuilder stringBuilder = new StringBuilder();
if (targetObjectSerializedProperty.objectReferenceValue == null if (targetObjectSerializedProperty.objectReferenceValue == null
|| string.IsNullOrEmpty(targetMethodSerializedProperty.stringValue)) || string.IsNullOrEmpty(targetMethodSerializedProperty.stringValue))
{ {
@@ -128,6 +131,7 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
else if (!IsPersistantListenerValid(funcProperty, targetObjectSerializedProperty, targetMethodSerializedProperty)) else if (!IsPersistantListenerValid(funcProperty, targetObjectSerializedProperty, targetMethodSerializedProperty))
{ {
string missingComponentString = GetMissingComponentMethodString(targetObjectSerializedProperty, targetMethodSerializedProperty); string missingComponentString = GetMissingComponentMethodString(targetObjectSerializedProperty, targetMethodSerializedProperty);
stringBuilder.Append(missingComponentString); stringBuilder.Append(missingComponentString);
} }
else else
@@ -153,6 +157,8 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
EditorGUI.EndProperty(); EditorGUI.EndProperty();
} }
return targetMethodRect;
} }
private bool IsPersistantListenerValid(SerializedProperty funcProperty, private bool IsPersistantListenerValid(SerializedProperty funcProperty,
@@ -162,19 +168,21 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
if (targetObjectProperty.objectReferenceValue == null if (targetObjectProperty.objectReferenceValue == null
|| string.IsNullOrWhiteSpace(targetMethodProperty.stringValue)) return false; || string.IsNullOrWhiteSpace(targetMethodProperty.stringValue)) return false;
Type returnType = GetFuncReturnTypeFromProperty(funcProperty); Type[] funcArguments = GetFuncTypeArguments(funcProperty);
Type returnType = funcArguments.Last();
MethodInfo targetMethod = targetObjectProperty.objectReferenceValue MethodInfo targetMethod = targetObjectProperty.objectReferenceValue
.GetType() .GetType()
.GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Public | BindingFlags.Instance) .GetMethods(SuitableMethodsFlags)
.Where(x => IsSuitableMethodInfo(x, returnType)) .Where(x => IsSuitableMethodInfo(x, funcArguments))
.FirstOrDefault(x => string.Equals(x.Name, targetMethodProperty.stringValue)); .FirstOrDefault(x => string.Equals(x.Name, targetMethodProperty.stringValue));
if (targetMethod != null) return true; if (targetMethod != null) return true;
if ((funcArguments.Length - 1) != 0) return false;
MethodInfo targetProperty = targetObjectProperty.objectReferenceValue MethodInfo targetProperty = targetObjectProperty.objectReferenceValue
.GetType() .GetType()
.GetProperties(BindingFlags.FlattenHierarchy | BindingFlags.Public | BindingFlags.Instance) .GetProperties(SuitableMethodsFlags)
.Where(x => IsSuitableProperty(x, returnType)) .Where(x => IsSuitableProperty(x, returnType))
.Select(x => x.GetGetMethod()) .Select(x => x.GetGetMethod())
.FirstOrDefault(x => string.Equals(x.Name, targetMethodProperty.stringValue)); .FirstOrDefault(x => string.Equals(x.Name, targetMethodProperty.stringValue));
@@ -234,15 +242,6 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
#endregion #endregion
#region Property Height Override
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
return 65f;
}
#endregion
#endregion #endregion
#region UI Toolkit Drawing #region UI Toolkit Drawing
@@ -387,18 +386,23 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
private string GetHeaderText(SerializedProperty property, string labelText) private string GetHeaderText(SerializedProperty property, string labelText)
{ {
return $"{(string.IsNullOrEmpty(labelText) ? "Func" : labelText)} {GetEventParams(property)}"; return $"{(string.IsNullOrEmpty(labelText) ? "Func" : labelText)} {GetEventParamsString(property)}";
} }
private string GetEventParams(SerializedProperty property) private string GetEventParamsString(SerializedProperty property)
{ {
string funcReturnValue = GetFuncReturnTypeFromProperty(property).NicifyTypeName(); IEnumerable<string> typeNames = GetFuncTypeArguments(property)
.Select(x => x.NicifyTypeName());
string funcReturnValue = string.Join(", ", typeNames);
return $"({funcReturnValue})"; return $"({funcReturnValue})";
} }
private Type GetFuncReturnTypeFromProperty(SerializedProperty funcProperty) private Type[] GetFuncTypeArguments(SerializedProperty funcProperty)
{ {
return funcProperty.GetBoxedValue().GetType().GetGenericArguments().Last(); return funcProperty.GetBoxedValue().
GetType().
GetGenericArguments();
} }
private string GetMissingComponentMethodString(SerializedProperty objectProperty, private string GetMissingComponentMethodString(SerializedProperty objectProperty,
@@ -437,15 +441,14 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
genericMenu.AddSeparator(""); genericMenu.AddSeparator("");
Type returnType = GetFuncReturnTypeFromProperty(data.FuncProperty); Type[] funcParameters = GetFuncTypeArguments(data.FuncProperty);
Component[] components = ((GameObject)target).GetComponents<Component>(); Component[] components = ((GameObject)target).GetComponents<Component>();
DrawMenuForComponent(genericMenu, data, (GameObject)target, returnType); DrawMenuForComponent(genericMenu, data, (GameObject)target, funcParameters);
foreach (Component component in components) foreach (Component component in components)
{ {
DrawMenuForComponent(genericMenu, data, component, returnType); DrawMenuForComponent(genericMenu, data, component, funcParameters);
} }
return genericMenu; return genericMenu;
@@ -454,14 +457,14 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
private void DrawMenuForComponent(GenericMenu genericMenu, private void DrawMenuForComponent(GenericMenu genericMenu,
CachedPropertiesAndObjectsData data, CachedPropertiesAndObjectsData data,
Object component, Object component,
Type returnType) Type[] funcParameters)
{ {
Type componentType = component.GetType(); Type componentType = component.GetType();
string componentName = componentType.Name; string componentName = componentType.Name;
MethodInfo[] suitableProperties = GetSuitablePropertiesFromType(componentType, returnType); MethodInfo[] suitableProperties = GetSuitablePropertiesFromType(componentType, funcParameters);
if (suitableProperties.Length > 0) if (suitableProperties != null && suitableProperties.Any())
{ {
GUIContent propertiesContent = new GUIContent($"{componentName}/Property Getters"); GUIContent propertiesContent = new GUIContent($"{componentName}/Property Getters");
genericMenu.AddDisabledItem(propertiesContent); genericMenu.AddDisabledItem(propertiesContent);
@@ -482,9 +485,9 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
genericMenu.AddSeparator($"{componentName}/"); genericMenu.AddSeparator($"{componentName}/");
} }
MethodInfo[] suitableMethods = GetSuitableMethodsFromType(componentType, returnType); MethodInfo[] suitableMethods = GetSuitableMethodsFromType(componentType, funcParameters);
if (suitableMethods.Length > 0) if (suitableMethods.Any())
{ {
GUIContent methodsContent = new GUIContent($"{componentName}/Invokable Methods"); GUIContent methodsContent = new GUIContent($"{componentName}/Invokable Methods");
genericMenu.AddDisabledItem(methodsContent); genericMenu.AddDisabledItem(methodsContent);
@@ -521,18 +524,23 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
#region Method List Getters #region Method List Getters
private MethodInfo[] GetSuitableMethodsFromType(Type componentType, Type returnType) private MethodInfo[] GetSuitableMethodsFromType(Type componentType, Type[] funcParameters)
{ {
IEnumerable<MethodInfo> suitableMethods = componentType.GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Public | BindingFlags.Instance) IEnumerable<MethodInfo> suitableMethods = componentType
.Where(x => IsSuitableMethodInfo(x, returnType)) .GetMethods(SuitableMethodsFlags)
.Where(x => IsSuitableMethodInfo(x, funcParameters))
.OrderBy(x => x.Name); .OrderBy(x => x.Name);
return suitableMethods.ToArray(); return suitableMethods.ToArray();
} }
private MethodInfo[] GetSuitablePropertiesFromType(Type componentType, Type returnType) private MethodInfo[] GetSuitablePropertiesFromType(Type componentType, Type[] funcParameters)
{ {
IEnumerable<PropertyInfo> suitableProperties = componentType.GetProperties(BindingFlags.FlattenHierarchy | BindingFlags.Public | BindingFlags.Instance) if (funcParameters.Length != 1) return null;
Type returnType = funcParameters.Last();
IEnumerable<PropertyInfo> suitableProperties = componentType
.GetProperties(SuitableMethodsFlags)
.Where(x => IsSuitableProperty(x, returnType)); .Where(x => IsSuitableProperty(x, returnType));
IEnumerable<MethodInfo> propertyGetters = suitableProperties IEnumerable<MethodInfo> propertyGetters = suitableProperties
@@ -542,11 +550,25 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
return propertyGetters.ToArray(); return propertyGetters.ToArray();
} }
private bool IsSuitableMethodInfo(MethodInfo info, Type returnType) private bool IsSuitableMethodInfo(MethodInfo info, Type[] funcParameters)
{ {
return !info.IsSpecialName if (info.IsSpecialName) return false;
&& info.ReturnType == returnType
&& info.GetParameters().Length == 0; Type returnType = funcParameters.Last();
if (info.ReturnType != returnType) return false;
ParameterInfo[] parameters = info.GetParameters();
if (parameters.Length != (funcParameters.Length - 1)) return false;
for (int i = 0; i < parameters.Length; i++)
{
ParameterInfo parameter = parameters[i];
Type funcParameterType = funcParameters[i];
if (parameter.ParameterType != funcParameterType) return false;
}
return true;
} }
private bool IsSuitableProperty(PropertyInfo propertyInfo, Type returnType) private bool IsSuitableProperty(PropertyInfo propertyInfo, Type returnType)
@@ -583,18 +605,14 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
targetObjectField?.SetValueWithoutNotify(info.TargetObject); targetObjectField?.SetValueWithoutNotify(info.TargetObject);
data.TargetObjectProperty.objectReferenceValue = info.TargetObject; data.TargetObjectProperty.objectReferenceValue = info.TargetObject;
#if UNITY_2023_1_OR_NEWER #if !UNITY_2023_1_OR_NEWER
#else
// Has to happen before we reassign the value, so an additional annoying block of ifs here // Has to happen before we reassign the value, so an additional annoying block of ifs here
bool isSameString = string.Equals(data.TargetMethodProperty.stringValue, info.TargetMethod.Name); bool isSameString = string.Equals(data.TargetMethodProperty.stringValue, info.TargetMethod.Name);
#endif #endif
data.TargetMethodProperty.stringValue = info.TargetMethod.Name; data.TargetMethodProperty.stringValue = info.TargetMethod.Name;
#if UNITY_2023_1_OR_NEWER #if !UNITY_2023_1_OR_NEWER
#else
// Older Unity version doesn't automatically use the formatting callback if the old value is the same as the new value // Older Unity version doesn't automatically use the formatting callback if the old value is the same as the new value
// This is a problem because properties or methods can have the same name on different objects (gameobject.name and transform.name, for example) // This is a problem because properties or methods can have the same name on different objects (gameobject.name and transform.name, for example)
// The easiest way to call for formatting to happen is to just reassign the callback // The easiest way to call for formatting to happen is to just reassign the callback
@@ -646,6 +664,15 @@ namespace Utilities.SerializableData.SerializableFunc.UnityEditorDrawers
#endregion #endregion
#region GUI Overrides
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
return 65f;
}
#endregion
#region Helper Classes #region Helper Classes
private struct SelectedMethodInfo private struct SelectedMethodInfo

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@@ -1,5 +1,5 @@
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externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

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@@ -4,6 +4,8 @@ Allows you to assign Func\<T\> via the Inspector.
Looks and acts like a UnityEvent. Looks and acts like a UnityEvent.
Supports both GUI and UI Toolkit. Tested with Unity 2020.3, 2021.3, 2022.2, 2023.1. Supports both GUI and UI Toolkit. Tested with Unity 2020.3, 2021.3, 2022.2, 2023.1.
Tested in standalone Windows and Android builds, both with Mono and IL2CPP. Tested in standalone Windows and Android builds, both with Mono and IL2CPP.
Version 1.1 supports generic parameters.
If there are no generic parameters for the func, you'll also be able to assign getter properties.
GUI Representation GUI Representation
![unity_inspector](https://i.imgur.com/pR4uo7H.png) ![unity_inspector](https://i.imgur.com/pR4uo7H.png)
@@ -17,11 +19,15 @@ public class ExampleClass : MonoBehaviour
{ {
[Header("My Bool Func")] [Header("My Bool Func")]
[SerializeField] private SerializableFunc<bool> boolFunc; [SerializeField] private SerializableFunc<bool> boolFunc;
[SerializeField] private SerializableFunc<int, string> stringFunc;
private void Start() private void Start()
{ {
bool result = boolFunc.Invoke(); bool result = boolFunc.Invoke();
Debug.Log(result); Debug.Log(result);
string stringResult = stringFunc.Invoke(69);
Debug.Log(stringResult);
} }
} }
``` ```

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@@ -0,0 +1,83 @@
using System;
using System.Linq;
using System.Reflection;
using UnityEngine;
using Object = UnityEngine.Object;
[System.Serializable]
public abstract class SerializableFuncBase<TFuncType>
where TFuncType : Delegate
{
[SerializeField] protected Object targetObject;
[SerializeField] protected string methodName;
private TFuncType func;
private static BindingFlags SuitableMethodsFlags = BindingFlags.FlattenHierarchy | BindingFlags.Public | BindingFlags.Instance;
protected TFuncType GetReturnedFunc()
{
if (func == null)
{
if (targetObject == null)
{
throw new ArgumentNullException("Target Object is null!");
}
if (string.IsNullOrWhiteSpace(methodName))
{
throw new ArgumentNullException("Target Method is null!");
}
Type funcType = typeof(TFuncType);
MethodInfo info = targetObject
.GetType()
.GetMethods(SuitableMethodsFlags)
.FirstOrDefault(x => IsTargetMethodInfo(x, funcType));
if (info == null)
{
throw new MissingMethodException($"Object \"{targetObject.name}\" is missing target method: {methodName}");
}
func = (TFuncType)Delegate.CreateDelegate(funcType, targetObject, methodName);
}
return func;
}
#region Utility Functions
private bool IsTargetMethodInfo(MethodInfo methodInfo, Type funcType)
{
if (string.Equals(methodInfo.Name, methodName, StringComparison.InvariantCulture)) return false;
Type[] typeArguments = funcType.GetGenericArguments();
if (methodInfo.ReturnType != typeArguments.Last()) return false;
ParameterInfo[] parameters = methodInfo.GetParameters();
if (parameters.Length != (typeArguments.Length - 1)) return false;
for (int i = 0; i < parameters.Length; i++)
{
Type argType = typeArguments[i];
ParameterInfo parameterInfo = parameters[i];
if (argType != parameterInfo.ParameterType) return false;
}
return true;
}
#endregion
public static implicit operator TFuncType(SerializableFuncBase<TFuncType> func)
{
if (func == null) return null;
TFuncType result = func.GetReturnedFunc();
return result;
}
}

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@@ -0,0 +1,175 @@
using System;
[System.Serializable]
public class SerializableFunc<TReturn> : SerializableFuncBase<Func<TReturn>>
{
public TReturn Invoke()
{
Func<TReturn> func = GetReturnedFunc();
return func();
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TReturn> : SerializableFuncBase<Func<TArg0, TReturn>>
{
public TReturn Invoke(TArg0 arg0)
{
Func<TArg0, TReturn> func = GetReturnedFunc();
return func(arg0);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1)
{
Func<TArg0, TArg1, TReturn> func = GetReturnedFunc();
return func(arg0, arg1);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2)
{
Func<TArg0, TArg1, TArg2, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3)
{
Func<TArg0, TArg1, TArg2, TArg3, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8, TArg9 arg9)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8, TArg9 arg9, TArg10 arg10)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TReturn> : SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8, TArg9 arg9, TArg10 arg10, TArg11 arg11)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TReturn> :
SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8, TArg9 arg9, TArg10 arg10, TArg11 arg11, TArg12 arg12)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TReturn> :
SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8, TArg9 arg9, TArg10 arg10, TArg11 arg11, TArg12 arg12, TArg13 arg13)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TArg14, TReturn> :
SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TArg14, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8, TArg9 arg9, TArg10 arg10, TArg11 arg11, TArg12 arg12, TArg13 arg13, TArg14 arg14)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TArg14, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14);
}
}
[System.Serializable]
public class SerializableFunc<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TArg14, TArg15, TReturn> :
SerializableFuncBase<Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TArg14, TArg15, TReturn>>
{
public TReturn Invoke(TArg0 arg0, TArg1 arg1, TArg2 arg2, TArg3 arg3, TArg4 arg4, TArg5 arg5, TArg6 arg6, TArg7 arg7, TArg8 arg8, TArg9 arg9, TArg10 arg10, TArg11 arg11, TArg12 arg12, TArg13 arg13, TArg14 arg14, TArg15 arg15)
{
Func<TArg0, TArg1, TArg2, TArg3, TArg4, TArg5, TArg6, TArg7, TArg8, TArg9, TArg10, TArg11, TArg12, TArg13, TArg14, TArg15, TReturn> func = GetReturnedFunc();
return func(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15);
}
}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 638c2cd796656454f8e97e9ef2cc6ae9 guid: 37cbc0382ca8c094b869e417b3e986fe
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

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@@ -1,73 +0,0 @@
using System;
using System.Linq;
using System.Reflection;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Utilities.SerializableData.SerializableFunc
{
[System.Serializable]
public class SerializableFunc<TReturn>
{
[SerializeField] protected Object targetObject;
[SerializeField] protected string methodName;
private Func<TReturn> func;
public Func<TReturn> Func { get { return GetReturnedFunc(); } }
public TReturn Invoke()
{
Func<TReturn> func = GetReturnedFunc();
if (func != null) return func();
return default;
}
#region Protected Interface
protected Func<TReturn> GetReturnedFunc()
{
if (func == null)
{
if (targetObject == null) return null;
if (string.IsNullOrWhiteSpace(methodName)) return null;
MethodInfo info = targetObject
.GetType()
.GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance)
.FirstOrDefault(x => IsTargetMethodInfo(x));
if (info == null) return null;
func = (Func<TReturn>)Delegate.CreateDelegate(typeof(Func<TReturn>), targetObject, methodName);
}
return func;
}
#endregion
#region Utility Functions
private bool IsTargetMethodInfo(MethodInfo x)
{
return string.Equals(x.Name, methodName, StringComparison.InvariantCultureIgnoreCase)
&& x.ReturnType == typeof(TReturn)
&& x.GetParameters().Length == 0;
}
#endregion
#region Operators
public static implicit operator Func<TReturn>(SerializableFunc<TReturn> serializableFunc)
{
if (serializableFunc == null) return null;
return serializableFunc.GetReturnedFunc();
}
#endregion
}
}